Heroic Aegisio: Origins
Steam News 6 January 20264mo ago

Changelog - New Version

🛠️ BUG FIXES Fixed an issue where Nature’s Blessing effects were applied twice. Fixed an issue where Essence was not granted from Ranking rewards. ⚙️ GENERAL UPDATES Added online player information, including: status (…

Update log

Full Heroic Aegisio: Origins update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes6 additions11 changes0 removals
  • Fixes
  • Gameplay
  • Balance
fixed🛠️ BUG FIXESFixed an issue where Nature’s Blessing effects were applied twice.
fixed🛠️ BUG FIXESFixed an issue where Essence was not granted from Ranking rewards.
added⚙️ GENERAL UPDATESAdded online player information, including: status (in battle / co-op), wave, difficulty, and game mode.
changed⚙️ GENERAL UPDATESReplaced Armor Ignore with Armor Penetration (flat and percentage-based). Damage calculation with Armor Penetration: Current Armor × (1 − Armor Penetration %) − Flat Armor Penetration Percentage Armor Penetration does not apply when Current Armor is negative.
changed🏰 TOWER UPDATESJavelin Hunter: Passive skill adjustment Basic attacks gain 2 / 3 / 4 Flat Armor Penetration.
changed🏰 TOWER UPDATESLord Slayer: Synergy adjustment for [Lord Slayer – Sky Raider] Each stack of Bloodlust Rage grants attacks an additional 4% Armor Penetration.
Mithril King: Passive skill adjustment Activation chance35/50/65 to 30/45/60Moonbow Archqueen: Reduced Fairy summon duration10s to 8sReduced cooldown of Active Skill 1 and Active Skill 37s to 5sReduced the duration of Punishment Blood Mark15s to 8s

🛠️ BUG FIXES

  • Fixed an issue where Nature’s Blessing effects were applied twice.

  • Fixed an issue where Essence was not granted from Ranking rewards.

⚙️ GENERAL UPDATES

  • Added online player information, including: status (in battle / co-op), wave, difficulty, and game mode.

  • Replaced Armor Ignore with Armor Penetration (flat and percentage-based).

    • Damage calculation with Armor Penetration: Current Armor × (1 − Armor Penetration %) − Flat Armor Penetration

    • Percentage Armor Penetration does not apply when Current Armor is negative.

🏰 TOWER UPDATES

  • Javelin Hunter: Passive skill adjustment

    • Basic attacks gain 2 / 3 / 4 Flat Armor Penetration.

  • Lord Slayer: Synergy adjustment for [Lord Slayer – Sky Raider]

    • Each stack of Bloodlust Rage grants attacks an additional 4% Armor Penetration.

  • Battle Matriarch: Synergy adjustment for [Battle Matriarch – Elven Arcanist]

    • : During Mystic Surge, attacks gain 45% Armor Penetration.

  • Mithril King: Passive skill adjustment

    • Activation chance reduced from 35 / 50 / 65 to 30 / 45 / 60.

  • Moonbow Archqueen:

    • Reduced Fairy summon duration from 10s to 8s.

⚔️ ITEM UPDATES

  • Elixir of Might: Passive effect adjusted

    • (Old): Basic attacks have 10% Armor Ignore

    • (New): Basic attacks gain 20% Armor Penetration.

  • Elixir of Virtue: Passive effect changed

    • (Old): Increase Spell Damage by 40%

    • (New): Casting a skill has a 42% chance to deal (Intelligence × 15) damage to nearby enemies (Radius: 1,080).

  • Elixir of Psyche:

    • (Old): Ranged Tower attacks have a 20% chance to explode, dealing (Intelligence × 7) damage to nearby enemies (Radius: 300).

    • (New)Every 25 total stats grant 1% increased Spell Damage .

🐺 FENRIR – Raid Beast Update

  • Reduced cooldown of Active Skill 1 and Active Skill 3 from 7s to 5s.

  • Reduced the duration of Punishment Blood Mark from 15s to 8s.

  • While the Weak Point Gauge is active, Fenrir becomes immune to all damage.

  • Increased Active Skill damage dealt to Summons and Illusions from 5 to 10 damage.

  • Added special effect Empowerment: Starting from the 3rd player, each additional player increases maximum Health by 35%.

  • Added High Arcana rewards.

  • Unlocked Fenrir Ascendant in Extreme II and Extreme III difficulties:

    • Health: 15,000,000 → 20,000,000

    • Armor: 30 → 40

    • Phase III: Randomly spawns 2 Absolute Silence Zones (3 zones if player count exceeds 3). → Effect: Reduces Attack Speed by 200% for all units inside the zone.

Source

Steam News / 6 January 2026

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