Extracted changes
1 fix0 additions0 changes0 removals
fixedfixed some visual bugs with transport vehicles (cars mainly) -vehicles should normally no longer spawn twice -aiming now also stops and resets the idle animation -fixed aiming pose not working on scoped rifles -fixed a visual glitch with rifle reload animation being off while aiming during reload -eyes no longer squinted while reloading -exiting helis should no longer spawn you under the terrain -fixed faction music not playing in main bases -normally bomber backseat MG camera should no longer act weird -increased bomber backseat MG camera field of view from 90 -> 100 (zoom still 50) -characters should now instantly become ragdolls when killed in the air or when launched -planes should now no longer take collision damage when their wheels are on the ground (fixed several bugs that prevented the experimental system from working)
fixed some visual bugs with transport vehicles (cars mainly) -vehicles should normally no longer spawn twice -aiming now also stops and resets the idle animation -fixed aiming pose not working on scoped rifles -fixed a visual glitch with rifle reload animation being off while aiming during reload -eyes no longer squinted while reloading -exiting helis should no longer spawn you under the terrain -fixed faction music not playing in main bases -normally bomber backseat MG camera should no longer act weird -increased bomber backseat MG camera field of view90 to 100-fixed some visual bugs with transport vehicles (cars mainly) -vehicles should normally no longer spawn twice -aiming now also stops and resets the idle animation -fixed aiming pose not working on scoped rifles -fixed a visual glitch with rifle reload animation being off while aiming during reload -eyes no longer squinted while reloading -exiting helis should no longer spawn you under the terrain -fixed faction music not playing in main bases -normally bomber backseat MG camera should no longer act weird -increased bomber backseat MG camera field of view from 90 -> 100 (zoom still 50) -characters should now instantly become ragdolls when killed in the air or when launched -planes should now no longer take collision damage when their wheels are on the ground (fixed several bugs that prevented the experimental system from working)