Update log
Full Hell is Us update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Performance
- UI and audio
Today's patch brings some bug fixes, optimization and support for the Samsung Odyssey 3D monitor on PC.
Please take note below of the known issue with some glyphs.
Steam / Epic build: 1.6.47.48410
PS5 build : 1.6.46.48374
XSX build : 1.6.46.48374
Changes:
Optimized combat / enemy memory allocations
Optimized memory in all maps
Removed interactible icons during interact and conversations
Bug Fixes:
Crash in Keystone of Terror Boss Fight
Fixed memory leaks associated with UI and cinematic
Fixed crash in damage dealing projectiles
Fixed crash when falling
Fixed crash in collision overlaps when releasing a throwable
Fixed crash with Nacon Identity functions
Known Issues:
Killing enemies with certain Glyphs active (Gluttony/Lingering Pain) might soft lock the game.
Expect another patch next week with this fix.
PC only (Steam + EGS):
Now supporting Samsung Odyssey 3D. Game must be launched for the Samsung Odyssey 3D Hub to activate 3D mode
Updated XeSS to version 2.2.1
Smaller Steam Patches
Source
