Update log
Full HEAVEN ATTACK! update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- Fixes
- Completed the Sun Heaven scenario.
- Added two Sun Heaven sub-events. Item collection only.
- Added weak enemies to Sun Heaven.
- Revamped the selection commands on the title screen.
- Added a cut-in for Raguel. He is supported by AI.
- Corrected the text because the petrification recovery item was ineffective against states that gradually petrify.
- Corrected the behavior of the "Guard" command.
- Changed the internal processing of the counter.
- Prevented duplicate use of recovery in auto-battle. This may result in insufficient recovery in some cases. Other characters attempting to use recovery will switch to normal attacks.
- Added "All Attack" and "All Defense" to battle commands.
- Added "Guard" factor.
- Display current encounter disable, BP multiplier, and drop rate in the factor equipment menu.
- Added floating animations to some enemies.
- Fixed an error in the Android app JOIPLAY.
Source
