Update log
Full Headquarters: World War II update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Fixes
- Gameplay
- Maps
With the release of Headquarters: Cold War, there have been various fixes and improvements within the Headquarters engine.
Work done on HQ: Cold War directly impact on improvements for WWII too:
• Fixed a minor interface bug where the button to learn a unit's ability was available without any level up points.
• A bug was fixed where AI could deploy troops in multiplayer even on flags controlled by other players. AI can also now use the deployment tiles of captured players.
• We've fixed the AI algorithm. Previously, when deployment cells were fully loaded, the AI would freeze and stop responding properly.
• Removed the ability to save in Hot Seat game mode.
• Fixed possible crashes of Skirmish maps if the player had archived files in the Skirmish map folder.
• Fixed the blinking of unit promotion stars. Previously, when a unit gained a level, the stars remained static; now they smoothly blink, improving the understanding of which units can receive additional upgrades.
Source
