Update log
Full Haunting Havens update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
Part 2 is mostly finished, we're just waiting on some lines from our VAs as a result of a last-minute commission we needed to make due to some changes in Part 2. The current update is just to update the text for the release window in-game, so if you're reading this, there's no need to update just yet. Our time-table is 1 week until we get the lines after some back and forth, so get excited! (We won't give a specified date this time so there won't be disappointment if it ends up being a day or two later and we have to write another "delay" patch note, which we'd like to stop doing!)
Important: After some weeks, we'll have a beta of another game we've been crafting in the background to be worked on in dual-development with HH that'll be available through our Discord. Progress on HH will be the same, and perhaps faster, so don't worry about it slowing down future episodes! This is primarily so we don't get burnt-out and can use some other ideas we've been having and implement them in HH as well if they're compatible.
Source
