Update log
Full Happy Mask update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
0 fixes0 additions0 changes1 removal
- Performance
removedremoved every instance where the game called for a deletion of a specific trigger box before the box was created when entering a scene. This bug only occurred prior, when a scene activated something specific to the scene in question. Then when the player returned to that scene, the trigger box would have been called for deletion, which would cause the game to crash. Those instances have now been removed.
removed every instance where the game called for a deletion of a specific trigger box before the box was created when entering a scene. This bug only occurred prior, when a scene activated something specific to the scene in question. Then when the player returned to that scene, the trigger box would have been called for deletion, which would cause the game to crash. Those instances have now been removed.
Source
