Update log
Full Halo Infinite update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Balance
Welcome to another edition of Forge Features! This series highlights notable maps, modes, and other creations from our talented Forge community. Bookmark your favorites using the links below for your next custom game.
A new turn around the sun warrants more Forging fun! Check out our latest Forge Features showcase of community-made creations, including epic-scale battle modes, multi-part missions, social free-roams, minigames, and more.
SUPERB SLAYERS
Exciting arenas for free-for-all and Team Slayer matches. Use the links to add them to your Halo Infinite bookmarks.
LIMINAL
Forged by: JDzirkus
Liminal is a multicolor sporting arena featuring monogrammed team bases, roving play, and great sightlines at just the right angles. Between its zig-zagging walkways, exposed ramps, and tight corners tailor-made for ‘nade bounces, this training arena leaves little room for error, and ample space for nasty surprises. If you can’t find your quarry, try checking out the interactive mini-map at the heart of things.
TACHYON CORE REACTOR
Forged by: ALIENWARE M7700
This research facility encourages ranged play over the lower floor and theorizes sweaty encounters closer to where the "science gets done." The chamber housing the titular (and titanic) tachyon core reactor may be protected by thick safety shielding, but the empiricists on your Fireteam may discover that the courtyard’s Gungooses fit neatly through the side hatch—scientific consensus be damned.
GOING UP
Forged by: Small Napkins, Ehud2079
Vertigo-inducing verticals reign in this “subnautical” Forerunner facility. To reach the top, you could ride the constantly shifting lifts, skirt through the switchback ramps, or pinball your way over everything using the conveniently placed gravity cannons. Those see-sawing elevators sure have a pesky way of blocking rocket shots across the atrium…
DINOSAUR GULCH
Forged by: BillyForge
Life, uh, finds a way. BillyForge sends us time-traveling to Blood Gulch, frozen sometime in the late Cretaceous, to assail enemies from bases that—upon second glance—appear to be colossal dino nests. Bring your favorite disaffected chaos theorist and shortest shorts, because this reptilian romp guarantees dino-mite delights in Team Slayer, Infection, and Capture the Flag modes.
EMERALDINE
Forged by: Zlitchufdux
Secrets abound in unseen places. Modeled on the unused Grotto multiplayer map exhumed by the Digsite crew, Emeraldine is a remake of a Halo 2 “deep cut" that plays just as nicely with the Halo Infinite sandbox. This mysterious cavern’s sloping tree trunks afford quick access to split-level action in serene surroundings, while the labyrinthine Forerunner structures invite you to confrontations with destiny.
DOUBLE-EDGE
Forged by: ArturBloodshot, Nilphz, PerivanG20
Ready for a classic Slayer feel? In this symmetrical map, combat rages across the sunny and shady sides of one of Zeta Halo’s colossal vertebrae. With wide lanes for vehicle assaults, bridges, and sneaky subterranean passages commodious enough for Warthogs, Double-Edge offers plenty of routes to get the drop on the opposing team.
BIGGEST BATTLES
A collection of large-scale battle modes with ingenious twists!
SKISMA’S HALO ROYALE
Bookmark map. | Bookmark modes: FFA | Teams
Forged by: Skisma
Scavenge and survive. Halo Royale is exactly what’s written on the box, set in a massive map located along the fractured spine of Zeta Halo. Drop from your Pelican and scrounge up a weapon—because you’re going to need one when the walls close in!
Featuring multiple biomes, collectible armor upgrades, custom abilities, PvE encounters, and randomly shrinking play areas,
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