Update log
Full H.A.D.E.S Zero update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Maps
- UI and audio
- Gameplay
- Fixes
- Compatibility
Update 8/22/2025
This update focuses on improving stability, fixing critical bugs, and enhancing performance.
Bug Fixes
Fixed UI bug with the map not updating correctly.
Fixed an issue with auto-aim rotation being tied to FPS, causing rough aiming.
Fixed a bug that caused the player to fall under the map when grabbed by enemies (Power Room and Chapter 3).
Fixed UI issue that caused the inventory to stop working properly after cutscenes.
Fixed weapon issues in Chapter 3 (crossbow and grenades not functioning correctly).
Fixed cutscene functionality that previously caused errors.
Additions / Improvements
The game is no longer capped at 60 FPS, allowing smoother gameplay on high-refresh monitors.
Switched to DirectX 12 API for improved stability and URP compatibility (DirectX 11 support discontinued).
Source
