Guardians of the Wild Sky
Steam News 23 February 20262mo ago

Hotfix 23.02.2026 - Bug Fixes

Hello Adventures and happy start to Steam Next Fest! First off, a huge thank you to everyone jumping into the demo and sharing feedback. We have already seen a lot of great feedback coming in which will be incredibly he…

Update log

Full Guardians of the Wild Sky update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes1 addition3 changes1 removal
  • Performance
  • UI and audio
  • Fixes
  • Store
  • Gameplay
changedHello Adventures and happy start to Steam Next Fest!We have a quick patch to address some minor updates and crash fixes:
changedHello Adventures and happy start to Steam Next Fest!Various crash fixes
fixedHello Adventures and happy start to Steam Next Fest!Fixed issues where certain ui elements were overlapping Butcher Block UI
fixedHello Adventures and happy start to Steam Next Fest!Fixed an orientation tilt issue on the half stone angled wall
fixedHello Adventures and happy start to Steam Next Fest!Fixed the non-functional Pacify AI toggle in the game creation settings
fixedHello Adventures and happy start to Steam Next Fest!Fixed Guardian storage management visually applying changes to all storages

Hello Adventures and happy start to Steam Next Fest!

First off, a huge thank you to everyone jumping into the demo and sharing feedback. We have already seen a lot of great feedback coming in which will be incredibly helpful for the team as we prepare for the week ahead.

We have a quick patch to address some minor updates and crash fixes:

Patch Notes:

  • Various crash fixes

  • Fixed issues where certain ui elements were overlapping Butcher Block UI

  • Fixed an orientation tilt issue on the half stone angled wall

  • Localization updates for Japanese

  • Fixed the non-functional Pacify AI toggle in the game creation settings

  • Fixed Guardian storage management visually applying changes to all storages

  • Fixed Shrine of Ascension camera orientation

  • Fixed quest progress so dropping items does not allow hand-ins

  • Fixed an issue where knowledge unlock dependencies were using the incorrect number of Knowledge Points

  • Removed collision from loot chest lids to prevent players from getting stuck

  • Fixed an issue where clients could not see airships built by the host

  • Improved airship wheel placement logic. Camera pulls out and highlights parts of the structure that will be converted to an airship

  • Added a ‘Fire at Will / Hold Fire’ toggle while piloting airships to better control Guardians acting as cannoneers

  • Fixed several bugs associated with equipping a glowtail. Players can now summon another creature while the glowtail is equipped

  • Fixed regression causing player canoneers to not fire cannons

  • Fixed some stutters and hitches caused by certain particle systems

Once again, thank you for taking part in Steam Next Fest and for playing the demo. Your feedback is helping shape the future of the game, and we’re excited to continue building the skies alongside you.

Source

Steam News / 23 February 2026

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