Update log
Full Golf Club Architect update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Workshop
- Performance
- Events
- Fixes
Features
Added golfer story events.
Converted UI from UITK to custom Immediate Mode UI.
Added foundations of groundskeeping feature:
Grass wears down as golfers walk on it and recovers over time or can be repaired with the repair tool.
Surfaces have different wear rates, for example paths wear much faster than fairways.
Water wears down surfaces and surfaces under water don't recover.
Groundskeepers can be hired and fired from the Staff Tab of the Course Management Window to maintain the course.
Groundskeepers spawn at the clubhouse and mill around the course repairing surfaces.
Groundskeepers have energy which depletes as they work and they return to the clubhouse to rest when it's low.
Groundskeepers now speak while repairing, walking, resting, and returning to the staff room with a cooldown to prevent spam.
Updates
Halved the loading time of saves by optimising the loading of terrain data.
Added grass render distance to options and greatly increased the render distance in photo mode.
Improved performance of any action involving updating the navigation system based on terrain changes.
Added reticule and line showing the reference point for the terrain flattening tool.
Update the collision of the ball with the terrain. Previously we generated collision meshes in realtime and this proved to hamper performance when a significant number of balls are in play at once.
Clicking an email notification will take you to the appropriate email in the inbox.
Clicking a challenge notification will take you to the appropriate challenge in the challenge window.
Added tooltips to all bottom bar category and tool buttons.
Updated happiness tooltip to show the golfer's name.
Added empty-state placeholder messages to the golfer and staff list windows when no entries are present.
Fixes
Fixed practicing a hole or full course not starting from the correct hole.
Fixed hole suffix on live player competition panel.
Fixed hole list breaking when trying to drag and drop when not in reorder mode.
Fixed crash when loading into a game with a different golfer while there is an ongoing challenge or practice round.
Fixed the handicap of golfers better than scratch being shown as negative instead of positive.
Fixed golfer information round hole showing eagle of hole complete but no shots played.
Fixed 18th hole score box having wrongly rounded corner in golfer information window.
Fixed scorecard holes already played but then closed showing as closed.
Fixed ball not going in practice green holes.
Fixed surface preset key bindings showing when no preset chosen.
Fixed brush size key bindings showing when preset chosen.
Fixed tool button hover animations not playing when the game is paused.
Fixed assertion error when opening the Milestones tab.
Fixed top bar star rating not showing the 5th empty star.
Fixed switching bottom bar mode not deactivating the active tool.
Fixed golfers chipping ball instead of hittin correct distance at higher game speeds.
Fixed golfers occasionally not finding a shot to take when they should.
Fixed golfer not idling when they are waiting for the rest of their group to finish the hole.
Source
