Update log
Full Golden Arrow update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
This is a pretty big update hence the '1.1.0' version number. This will be the final 'level-tweaking' for a while to prevent unwanted confusion among players. A few levels have been switched around, so there will be a slight discrepancy with the save file. I apologize for not providing the best experience for early players.
Most of the 'multi-player' levels in The Village have been replaced by 'more interesting' puzzles. I've also reworked many parts of Springland to ramp up the difficulty. Here are the changes:
Improvements: - lvl 3, 4, 6, 10 in Springland
New puzzles: - lvl 1, 2, 3, 4 in The Village - lvl 2, 14 in Springland
Replaced by existing levels (same puzzle, now in different level/world): - lvl 6 in Death Valley - lvl 10, 12 in The Village - lvl 11 in Springland
One of my main goals was to make the mid-section more involving/challenging, hence 'The Village' (again) going through the most changes. Some levels in Springland has gone through almost imperceptible changes but that 'one block' sometimes makes all the difference. I hope the update will provide a better experience overall. The walkthrough playlist has also been updated.
Also I'd like to thank Lord Victor at Puzzle Lovers curator for his early feedback and support.
Source
