Gold Gold Adventure Gold
Steam News 20 December 20255mo ago

Winter Update

Winter is here! Gold Gold Adventure Gold's latest update brings a new unit, new events & more! New features: Added a new unit - Fox Musketeer! A magical warrior vulpine, piercing enemies with her enchanted rapier. Added…

Update log

Full Gold Gold Adventure Gold update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes11 additions4 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Performance
  • Fixes
  • Maps
addedWinter is here! Gold Gold Adventure Gold's latest update brings a new unit, new events & more!
addedNew features:Added a new unit - Fox Musketeer! A magical warrior vulpine, piercing enemies with her enchanted rapier.
addedNew features:Added five completely new types of towers that can be used to defend your civilisation.
addedNew features:Added new Raids mechanic. Raids will bring variety to your combat encounters but can also bring you unexpected benefits.
addedNew features:Added a Grand Tournament event chain - quench the Colosseum's thirst for blood and win a well-deserved prize.
addedNew features:Added an option for units to have a death-match in the arena instead of a standard duel. The winner will feed on the loser's life energy and will become permanently stronger.

Winter is here! Gold Gold Adventure Gold's latest update brings a new unit, new events & more!

New features:

  • CosmeticAdded a new unitFox Musketeer! A magical warrior vulpine, piercing enemies with her enchanted rapier.
  • Added five completely new types of towers that can be used to defend your civilisation.

  • Added new Raids mechanic. Raids will bring variety to your combat encounters but can also bring you unexpected benefits.

  • CosmeticAdded a Grand Tournament event chainquench the Colosseum's thirst for blood and win a well-deserved prize.
  • Added an option for units to have a death-match in the arena instead of a standard duel. The winner will feed on the loser's life energy and will become permanently stronger.

  • CosmeticRestored the training campit's ready to boost your units power again.
  • CosmeticGiven high-level heroes a new spell"Golden Mastery" - that greatly increases their combat capabilities for a short time. It also makes them glow in the dark!
  • Added a surprise for players idling for a prolonged period of time.

  • Added trees to the decorations menu, so you can make your own forest.

  • Added new names for units.

  • Given Mooladins and Heretic Mooladins a new combo attack. Convert their rivalry into power that will obliterate your enemies!

Other

  • Some balance changes

  • Increased default attack range of all melee units.

  • Greatly increased performance of pathfinding calculations. Late games with lots of units should perform significantly better now.

  • More performance updates will come in the next patches.

Bugs:

  • Fixed an issue where wave monsters stopped attacking the player's city after save and load.

  • Fixed an issue where the Angel Hunters' flying animations did not play correctly.

  • Fixed an issue where the Angel Hunter boss on survival mode preferred to idle around instead of attacking your civilisation.

  • Fixed the issue where, after saving and loading, expansions could be performed more than normally allowed, causing issues with the map generation.

  • Fixed an issue where units wanted to spend more time lying in bed than normally needed to get fully rested. Honestly, we get it...

  • Fixed an issue where units would try to create a party in a city without any other possible party members.

  • Fixed an issue where units were casting spells directly at their feet instead of at their enemies.

Source

Steam News / 20 December 2025

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