Godzilla x Kong: Titan Chasers
Steam News 17 December 20255mo ago

Patch Notes v1.4

Patch Notes v1.4.0 Greetings, Titan Chasers! Game Update 1.4 is coming to the game on Thursday, 18th December. Expect the downtime to begin at 9AM (UTC) and last approximately 3 hours, with PvP being disabled for an add…

Update log

Full Godzilla x Kong: Titan Chasers update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

6 fixes7 additions10 changes2 removals
  • Gameplay
  • Balance
  • Store
  • Events
  • Maps
  • Fixes
removedPatch Notes v1.4.0Expect the downtime to begin at 9AM (UTC) and last approximately 3 hours, with PvP being disabled for an additional 2 hours post-update.
changedPatch Notes v1.4.0If your Outpost takes any damage while inside the Vile Vortex you will be instantly teleported out of the Zone to a random location.
addedPatch Notes v1.4.0Players can now unlock new Portraits and Frames for their player profile! Access this via the Player Profile and select each of the new Portraits or Frames to see how to unlock these new rewards.
removedPatch Notes v1.4.0The item cost to change your player portrait has now been removed - changing your avatar will be free from this point onward.
addedPatch Notes v1.4.0New Expedition Event
addedPatch Notes v1.4.0New Map Events
The following structures have had their maximum level32 to 35

Patch Notes v1.4.0

Greetings, Titan Chasers!

Game Update 1.4 is coming to the game on Thursday, 18th December.

Expect the downtime to begin at 9AM (UTC) and last approximately 3 hours, with PvP being disabled for an additional 2 hours post-update.

Here’s what you can look forward to in this update:

The Vile Vortex Zone Opens

  • The barriers that Monarch had established around the Vile Vortex zone have begun to weaken, allowing players with a Headquarters of level 20 and above to venture into this dangerous area of the Siren Isles.

  • Within the Vile Vortex, shields cannot be used, and you cannot scout or attack players located within the Vortex from outside the Zone.

  • If your Outpost takes any damage while inside the Vile Vortex you will be instantly teleported out of the Zone to a random location.

  • A Mature Hollowclaw Raid can be found prowling within the Zone for a limited time.

Portrait and Avatar Frames

  • Players can now unlock new Portraits and Frames for their player profile! Access this via the Player Profile and select each of the new Portraits or Frames to see how to unlock these new rewards.

  • If you already met the unlock conditions for some portraits, you will be granted these automatically.

  • The item cost to change your player portrait has now been removed - changing your avatar will be free from this point onward.

Festive Calendar

  • Starting from December 21st, enjoy a special Festive Login Calendar with two weeks’ worth of Daily Rewards (in addition to your regular daily login rewards.) This will be available until January 3rd, 2026.

New Expedition Event

  • Introducing Quake the Halls, a Winter Hollowclaw Boss Brawl! First time rewards for defeating this crystalline critter include Hollow Earth Crystals and the Monarch Christmas Tree vanity!

New Map Events

  • Prepare for Seismic Tidings where Hollowclaw Lairs appear across the Siren Isles. Defeat these lairs to earn Hollow Earth crystals as loot and as challenge rewards!

  • A new 60h Search and Rescue event has been added to the weekly rotation.

Balance

  • The Damage Cap for Rallies has been reduced by 40%.

  • You can now rally against Territory Contest marches.

Added Structure Levels

The following structures have had their maximum level increased from 32 to 35:

  • Headquarters

  • Walls

  • Alliance Hall

  • Warehouse

  • Farm

  • Geothermal Plant

  • Steel Works

  • Lumberyard

  • Factory

Improved Spawn Ranges

  • Age 2 Regions now spawn fewer level 1 and 2 Resources and more 3+.

  • The Vile Vortex will now spawn Resources at levels 10, 11 and 12.

Additional Changes

  • Added quiet hours for some local Push Notifications. Rescheduled some and Skipped some others.

  • Changed the Operations complete message to only show the soonest Operation to complete.

  • Improved the Daily Login Reward push notifications.

  • Video Ads now display a proper header instead of the generic header.

  • Made the Challenge Cards scale their height correctly and added Challenge grouping, including prioritising Active Featured Challenges.

Bug Fixes

  • Fixed an issue with Level 8 Survivor Camps not always spawning correctly on Age 3 Regions.

  • Fixed an issue where a blank pop-up could appear when a challenge started.

  • Fixed issue where the Crafting UI could stretch off the screen.

  • Fixed issue where units killed whilst Capturing Territory were not sent to the Recovery Center until reloading the game.

  • Fixed a bug where Godzilla wouldn’t fight the Skullcrawler Alpha during the Skullcrawler Swarm event.

  • Fixed an issue where the Recovery Capacity info panel was not showing the correct Total Recovery Capacity of all Research & Player

Source

Steam News / 17 December 2025

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