Update log
Full Goblin Vyke: The Thief Tycoon update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- UI and audio
- Maps
Bug Fixes
Fixed an issue where the frame rate had no cap; it is now limited to 60 FPS
Fixed an issue where controller vibration would not stop properly in certain situations
Fixed a discrepancy between the numbers displayed in the UI and the actual values during daily settlement
Fixed Coinbeetles not triggering sound effects in the Beginner Spire level
Fixed a softlock caused by opening the map while being bitten by a Mimic Chest
Fixed an issue where the Observe function could not be rebound
Fixed an issue where inputs were being swallowed by the system when pressing keys too quickly during a steal counter
Fixed an issue where the Mask sale bonus system could not be unlocked correctly
Fixed an issue where Bekka would stop visiting the shop after requesting potions for two days
Fixed a display glitch that could occur after rebinding controller keys
Improvements
Improved daily newspaper UI with highlighted market forecast section
Added map display for the Mines: after drilling through a mineshaft, the map now shows the connection between the two sections
Source
