Update log
Full Geritmia update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- UI and audio
Main changes
- CosmeticWorld SelectionWhen unlocking a new world, you can now choose between two options.
- CosmeticPermanent Perk SelectionPermanent perk milestones now offer three choices instead of one.
- CosmeticMilestone RerollsMining milestones can now be rerolled with reroll tokens, helping worlds reach their true potential.
Alternative Level-ups - Level-ups now include an extra option from a new alternative level-up pool:
A fixed amount of resources, money, or XP
Milestone reroll tokens
A stronger next level-up (x2/x4/x8)
Perk proficiency (certain types of perks are stronger)
- CosmeticRun DurationThe expected run duration has been adjusted from 40 minutes to 24 minutes.
Other changes
Pause rework:
Overlay menus now auto-pause: Level-up, World selection, Tutorial messages, etc.
New Pause/Inactive text makes the state more visible.
Many mining nodes now has a random modifier proficiency.
The mining node list now remembers its last state. For example, the selected mining node no longer resets after visiting the shop.
General Crafting has a new icon to make the distinction between Tile Crafting and General Crafting clearer.
Random Perk has a new icon to make it more different from Copy Perk.
Added a highlight indicator to General Crafting when there is an unused Journey Token and there are unlocked key features remaining.
Mining view UI overhaul.
Source
