Geritmia
Steam News 13 May 20267d ago

Demo Update 0.9.3 - More Choices Update

Main changes World Selection - When unlocking a new world, you can now choose between two options. Permanent Perk Selection - Permanent perk milestones now offer three choices instead of one. Milestone Rerolls - Mining…

Update log

Full Geritmia update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix6 additions2 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
addedWorld Selection - When unlocking a new world, you can now choose between two options.
fixedAlternative Level-ups - Level-ups now include an extra option from a new alternative level-up pool: A fixed amount of resources, money, or XP Milestone reroll tokens A stronger next level-up (x2/x4/x8) Perk proficiency (certain types of perks are stronger)
changedRun Duration - The expected run duration has been adjusted from 40 minutes to 24 minutes.
addedPause rework: Overlay menus now auto-pause: Level-up, World selection, Tutorial messages, etc. New Pause/Inactive text makes the state more visible.
addedMany mining nodes now has a random modifier proficiency.
removedThe mining node list now remembers its last state. For example, the selected mining node no longer resets after visiting the shop.

Main changes

  • CosmeticWorld SelectionWhen unlocking a new world, you can now choose between two options.
  • CosmeticPermanent Perk SelectionPermanent perk milestones now offer three choices instead of one.
  • CosmeticMilestone RerollsMining milestones can now be rerolled with reroll tokens, helping worlds reach their true potential.
  • Alternative Level-ups - Level-ups now include an extra option from a new alternative level-up pool:

    • A fixed amount of resources, money, or XP

    • Milestone reroll tokens

    • A stronger next level-up (x2/x4/x8)

    • Perk proficiency (certain types of perks are stronger)

  • CosmeticRun DurationThe expected run duration has been adjusted from 40 minutes to 24 minutes.

Other changes

  • Pause rework:

    • Overlay menus now auto-pause: Level-up, World selection, Tutorial messages, etc.

    • New Pause/Inactive text makes the state more visible.

  • Many mining nodes now has a random modifier proficiency.

  • The mining node list now remembers its last state. For example, the selected mining node no longer resets after visiting the shop.

  • General Crafting has a new icon to make the distinction between Tile Crafting and General Crafting clearer.

  • Random Perk has a new icon to make it more different from Copy Perk.

  • Added a highlight indicator to General Crafting when there is an unused Journey Token and there are unlocked key features remaining.

  • Mining view UI overhaul.

Source

Steam News / 13 May 2026

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