Update log
Full Galactic Outlaws update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
1 fix0 additions1 change0 removals
- Gameplay
- UI and audio
changedIn levels that include a final boss, the boss's difficulty has been substantially increased, but the gameplay time to reach them has been reduced to a quarter of the normal time. This makes the bosses much more challenging and memorable, and makes it less tedious to retry the level if you are defeated.Fixes:
fixedIn levels that include a final boss, the boss's difficulty has been substantially increased, but the gameplay time to reach them has been reduced to a quarter of the normal time. This makes the bosses much more challenging and memorable, and makes it less tedious to retry the level if you are defeated.Fixed some typos in the interface.
I continue to receive excellent feedback to polish the experience (a special thanks to Lisandro Aros Bouvet).
This update implements the following changes:
In levels that include a final boss, the boss's difficulty has been substantially increased, but the gameplay time to reach them has been reduced to a quarter of the normal time. This makes the bosses much more challenging and memorable, and makes it less tedious to retry the level if you are defeated.
Fixes:
Fixed some typos in the interface.
As always, thank you very much for your comments! I invite you to keep leaving your reviews so we can continue to improve.
Source
