Update log
Full First Class Trouble update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Security
- Balance
- Store
Spring is in the air, and what better way to start the season off than an update to First Class Trouble?
SIIC's security division has spent a lot of time coming up with new ways to ensure Passenger safety. To minimize the time the Alithea has to spend in the dock, they've designed a few ways of signaling other Passengers when you need to hold important discussions.
The first of these is the Security Meeting button located in any security rooms you find onboard. These can be activated every 2 minutes, and will send out a signal visible to everyone in your area letting them know that you want to hold a meeting. These meetings are entirely voluntary, though, as we don't want to interfere with how people are enjoying their cruise!
The Security team also considered that sometimes you may just need to bring attention to something. Maybe a syringe is missing, maybe you found a spilled cocktail, who knows? That's where the Meeting Beacons come in. These portable beacons give you a chance to let everyone know that there's something there. What could it be? Well, you'll still need to hang around to tell them!
Of course garbage can pose a danger as well. Slipping and falling is definitely not great for your health! We've placed some trash compactors around the ship to help with that. We've received a few reports of Personoids mistaking bodies or oxygen canisters for garbage though so just keep your eyes out!
We're also introducing new ways to customize your cruise by adding options relating to oxygen. This gives you a vast level of control on how oxygen flows through the ship, allowing you to increase or reduce the risk on board. We have also increased the maximum length of a cruise from 1 hour to 2 hours. We know Passengers often love adrenaline, and what's more exciting than flying on a luxury cruise ship with just barely enough oxygen for a round trip!? We hope these options give you a lot of control over the balance of your personal trips to make it a more competitive experience.
We hope you enjoy these updates, and look forward to the ones we have planned in the future. As always, make sure you stay connected by joining our Discord. We love to hear your feedback and we're always keeping an eye out for any bugs you find, so make sure to post those in the right channels in Discord or share them with us on our feedback and bug report site!
Thanks for reading, - The Invisible Walls Team
- NEW FEATURESecurity Meeting We have added the big red button to the security areas. Now you can run to the security room and press a button that will alert everyone that you would like to talk. It is then completely voluntary if people want to join in or the meeting or not. Ignore it if you want, go take part in the discussion or use it as an opportunity to cast doubt. The alarm lasts for 20 seconds. We will monitor this feature to make sure that it does not take away from the gameplay and therefore we rely on you to join our Discord/use our feedback system on our website to tell us how you feel about it.
NEW ITEM: Meeting Beacon The meeting beacon is an item that you can throw around to gain the attention of players.
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