Update log
Full Farm to Table update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey backyard chefs!
Extracted changes
- Gameplay
- Store
- Workshop
- Fixes
- Performance
- UI and audio
The response to the demo has been amazing. Thank you for the kind messages, reviews, and all the time you’ve spent playing. Seeing your restaurant and farm builds (and the chaotic moments in between) has been genuinely motivating for us. We’re taking notes on what felt great and what felt frustrating, and this update focuses on making building smoother while continuing to clean up recurring bugs.
Based on what we’ve been hearing, building has been one of the trickiest parts so far. So in this update, we added a few new features to make building smoother and easier to use, while also fixing some of the recurring issues you’ve been running into. We hope this helps you stay creative and enjoy the flow while designing your restaurant. Please keep sharing your feedback on Discord and the Steam discussions; it helps us a ton.
Features
Added floor snapping when placing floors next to existing floors.
Move Mode is now persistent (it no longer exits automatically after placing an item).
Added Wall Snap Mode: walls now snap directly to the corner of the floor you’re aiming at.
Changes
Destroy Mode has been renamed to Sell Mode.
Added build mode icons under the cursor.
Prevented the camera window from reopening when pressing Tab if it was the last tablet window opened.
Bug Fixes
Fixed an issue where the Tool Shop could be completed before the related quest.
Fixed an issue where the giveaway window could close immediately after completing the quest.
Fixed a crate-related bug (fixed an issue where the crate could disappear while watering).
Fixed an issue where a shelf could become unresponsive after being destroyed.
Fixed an issue where the restaurant name was not saving correctly.
Fixed sun lens flare flickering on low-FPS systems.
Improved roof placement for smoother snapping/placement.
Fixed an issue where multiple walls could be placed on the same edge.
Fixed collider scale issues for carrots and chickens.
Fixed an issue where incorrect orders could be generated in the Order Panel UI.
Fixed an issue where settings could reset each time you launched the game.
Join the Full Game Key Giveaway 🎁
Complete the demo for a chance to win one of 50 full game keys! Complete all tasks in the demo, grab your personal code, & join discord & submit your code
(optional BUT bonus points if you share your farm & restaurant in our Discord server! 🏡 📸)
Loved your time on the island? Please consider leaving a review 💬
It helps us a lot. It also helps other players decide whether the game is fun and worth trying. 💚
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Have fun farming and building your restaurant!
Till next time,
Furkan & Sevo @ indieGiant
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