Far Far West
Steam News 30 April 202620d ago

FFW Early Access - Hotfix 1 - Version 583

Howdy y'all! here's the first hotfix for FFW's Early Access :D get ready... GO! (Disclaimer: Your user settings had to be reset for technical reasons, sorry :( This is not likely to happen again) FEATURES BACKUP SYSTEM…

Update log

Full Far Far West update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes1 addition7 changes1 removal
  • Gameplay
  • Balance
  • Workshop
  • Server
  • UI and audio
  • Fixes
fixedhere's the first hotfix for FFW's Early Access :D
changedBACKUP SYSTEM IMPROVEMENTSAmount of save file backups has increased from 10 to 30
addedBACKUP SYSTEM IMPROVEMENTSA new backup is now created every time you finish a mission instead of only when launching the game
changedSPELLSBuffed XP on all Cactus spells, greatly increased for Mino Why did we buff Cactus XP? Promised to double cactus XP if RubixRaptor did a short play about cactus. They delivered. Had to keep a promise Proof
changedBOSSESBuffed Cryptic Saloon Health (40 > 60 base planks, scales with difficulty)
fixedBUGFIXESFixed +50 bugs, including: AMD Frame Generation should no longer display on computers that can’t run it The game should now autokick when there’s more than 4 players in the lobby Laser Cannon objective should now properly display the calculations for all players Payload objective should no longer go out of bounds when collided by the Pere Marquette train on the Far Far North map Cheapskate Joker should now properly update your HP The data for the Trainwrecks questline should now properly update for all players when the tool is dropped on the ground Price for selling Secret-related jokers now displays correctly Willy Billy should no longer get stuck during his gatling quest
Amount of save file backups has10 to 30

Howdy y'all!

here's the first hotfix for FFW's Early Access :D

get ready... GO!

(Disclaimer: Your user settings had to be reset for technical reasons, sorry :( This is not likely to happen again)

FEATURES

BACKUP SYSTEM IMPROVEMENTS

  • Amount of save file backups has increased from 10 to 30

  • A new backup is now created every time you finish a mission instead of only when launching the game

  • You can now manually create a backup and erase you current save file

AUTOMATIC LANGUAGE SETTING

  • If this is the first time you are launching the game, it should now launch with the language set by your OS

BALANCE

WEAPONS

  • Buffed Bow XP

SPELLS

  • Buffed XP on Level 1 Spells (Fireball, Strikes, Thrower, Drain)

  • Buffed XP on all Cactus spells, greatly increased for Mino

    • Why did we buff Cactus XP?

      • Promised to double cactus XP if RubixRaptor did a short play about cactus. They delivered. Had to keep a promise

      • Proof

BOSSES

  • Buffed Cryptic Saloon Health (40 > 60 base planks, scales with difficulty)

BUGFIXES

  • Steam Deck and PC saves sync is now working properly

  • Fixed +50 bugs, including:

    • AMD Frame Generation should no longer display on computers that can’t run it

    • The game should now autokick when there’s more than 4 players in the lobby

    • Laser Cannon objective should now properly display the calculations for all players

    • Payload objective should no longer go out of bounds when collided by the Pere Marquette train on the Far Far North map

    • Cheapskate Joker should now properly update your HP

    • The data for the Trainwrecks questline should now properly update for all players when the tool is dropped on the ground

    • Price for selling Secret-related jokers now displays correctly

    • Willy Billy should no longer get stuck during his gatling quest

QUALITY OF LIFE

  • Screen shake and screen flashes accessibility options should now properly disable everything

  • Reduced Cactus Mino and player land SFX volume

  • Second Wind Joker now instantly heals for 50 HP instead of 5 HP every 0.1 s. for 1s.

  • Chat key can now be rebound, check the “Controls” tab of your settings

  • Canyon secret: targets are now more visible

MISC

  • Improved our internal network system to prevent network crashes

  • The game now mentions if you’re currently compiling shaders. Compiling shaders can explain stutters for the first few minutes of playtime

  • Removed SteamID showing on the HUD

  • Steamy has a different dialog

KNOWN ISSUES

  • ROG Ally UI not working properly

  • Possible memory leak issues when playing for several hours

  • Disgrace Joker preventing players from completing Otto’s riding quests

  • Many more little bugs that will be fixed as soon as possible! Keep reporting issues if it’s not fixed in the new update!

  • Deadeyenot a bug, but will be adjusted based on feedbacks

If you have Fatal Errors or are unable to launch the game, please take a look at this list of solutions.

If this list doesn’t help you, join our Discord, ask for help in #support-help and we'll get back to you asap :)

Until next time!!

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Source

Steam News / 30 April 2026

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