Update archive
Latest Fabled Lands updates
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Version 3.0.2 is live!
Folks, I’m happy to bring you a small patch, primarily fixing some minor issues reported from the last DLC! I've been busy grinding away on my new game, Blood Sword, as the demo is expected soon. I've been putting in th…
Version 3.0.1c is live!
Folks, happy New Year – and happy to bring you the first patch of 2026! May the luck of the dice always be on your side, and your stamina never run out. In these uncertain times, I wish you hope, strength, and quiet mom…
Version 3.0.1 is Live!
Before anything else I want to start with this absolutely amazing milestone! For the last 3 days we've sold 1700 copies, and that is entirely thanks to all of you. Your support, messages, streams have been incredible. I…
The Castle of Lost Souls DLC Released!
Achievement Unlocked: Surprise Major Content Update Surprise! Didn’t expect this one to drop so suddenly, did you? Quietly working on a big content update with almost no marketing noise has apparently become my new jam…
Big News! New DLC Announcement - Castle of Lost Souls
The Arch-fiend Slank stalks the land! Beyond the hills and haunted swamps, within the foul underworld where the sun never rises, lies the grim castle of the demon lord Slank. For centuries this infernal monster has plun…
Fabled Lands sails onto GeForce NOW
Fellow adventurers, rejoice! Fabled Lands is now available to play on GeForce NOW, NVIDIA’s cloud gaming service. This means you can journey across Golnir, Sokara, and beyond from virtually any device - whether it’s a l…
Version 2.1.4 is live!
Folks, this is a maintenance patch addressing all the bugs, typos, and inconsistencies reported by the community since the last major update. Thanks for helping me squash them - and keep the reports coming! Incremented…
Version 2.1.3 – Spring Update & Future Plans
Hey adventurers! With Easter just around the corner, I want to wish you all a peaceful holiday, cozy spring vibes, and maybe a few extra hours of guilt-free adventuring. It’s been a while since the last patch (January,…
Version 2.1.2 is live!
Hey, folks! The first patch of 2025 has arrived! Wishing you all a prosperous and adventurous year ahead! Thank you for sticking around enjoying your journeys through the Fabled Lands. May the luck of the dice always be…
Version 2.1.1 is live!
Incremented version to 2.1.1 --- Nerfed Crystal Knife: Increased attack AP cost from 2 to 3. Fixed collecting backpack items after defeating Namagal, now allowing the player to pick up all items from the loot chest. Fix…
Introducing the Bestiary and Expanded Enemy Mechanics!
Version 2.1.0 – The Bestiary Update is here! I'm thrilled to bring you Fabled Lands' latest major update, packed with new features, improvements, and fixes. While this update might not be as massive as the last DLC, it’…
Version 2.0.6 is live!
I hope you’re all enjoying a peaceful summer and that the heat isn’t getting to you too much (here in my hometown, it’s downright brutal). This patch not only focuses on fixing the bugs reported by players in recent wee…
Version 2.0.5b is live!
Folks, I hope your summer is going well. I took some much-needed vacation with the family, only to fall ill afterwards, followed by my kids, turning it into an exhausting month. Nevertheless, things seem to be normalizi…
Version 2.0.4 is live!
Incremented version to 2.0.4 --- Added visual counter for tracking different types of enemies killed (counter should be fairly accurate now). Updated objectives tracker. Now shows objectives for the current area the pla…
Version 2.0.3 is live!
Incremented version to 2.0.3. --- Reworked market filter tabs: Added "Trophies" to filters. Moved "Alchemy items" to "Consumables". Updated tab filter icons for "Gear" and "Trinkets" Fixed Steam input not detected when…
Version 2.0.2 is live!
Incremented version to 2.0.2 --- Fixed saving when at Bronze Gate and Well of Lies and loading on some of the luck rolls causing a critical story error. Fixed saving when travelling from the Explore option at Shamsar to…
Version 2.0.1a is live!
Folks, my heartfelt thanks to all of you! I didn't expect this expansion to receive the warmth and interest it got on release day! I am overwhelmed by the positive feedback from everyone across all media channels. There…
The Serpent King's Domain expansion DLC released!
Introducing The Serpent King's Domain: A Major Content Update! I am incredibly excited and proud to deliver the second major content update, The Serpent King's Domain! This DLC isn't just big—it's colossal, completing t…
Pre-DLC release patch update drops for the base game!
Folks, with the Expansion release coming on May 23, I've just dropped a big patch for the base game in preparation for the new content. I will post the full change log of the update once the DLC goes live. Special thank…
Official release date and pricing!
Well, folks, the time is nigh! The closed beta was immensely fruitful, and I'm thrilled with the state of the game. Watching players navigate through endgame challenges, solve intricate puzzles, and confront the final b…
