Update log
Full Exo Mayhem: Open-World Supervillain Simulator update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey players,
Extracted changes
- Gameplay
I wanted to give another community update on the new changes coming to the flying in Exo Mayhem.
Based on player feedback, these changes have been made.
Flight now starts with slow hover movement with new degrees of freedom, you can use sprint button to fly faster.
New animations have been added to make the flight feel more heroic, powerful, and polished.
As you fly fast, you will generate sonic booms around paradise mall.
Speed has been slightly increased to make it feel faster.
All skins now come with cape physics for aura.
As part of the story update, flight will be unlocked mid way through the story, you can also jump straight in with sandbox mode at any point.
Camera movement has been updated to work on a dolly for more cinematic feel.
I have uploaded a comparison video of the old flight with the new flight coming in the June:
Thank you for the support, Ryan Developer
Source
