Update log
Full Evil Of Fate update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
Artificial Intelligence Updates
Psycho Doctor - Our new AI, the psycho doctor, will startle you with his size and strange movements, and he will quickly approach you and then perform critical strikes. We recommend using hit-and-run tactics to fight him because you'll have to shoot a lot.
Bloody Bride Elanor -Bloody bride Elanor, we must say that it is impossible for you to neutralize Elanor, who is the most important part of the story, with a weapon. So you have to look for new methods to destroy it. As soon as you see him, start running and look for a place to hide. Don't try to prepare for an encounter with Elanor.
Optimization Updates
Nanite We have integrated the Nanite system, the new Unreal Engine 5 game engine technology, into the game. Therefore, from now on, the polygons of all objects will be calculated automatically, which will increase performance for you.
Lumen We decided to remove this feature from our game, it was consuming too much resources and performance, causing the system performance of the players to decrease. We would like to point out that there is no change that you can see with the naked eye.
Virtual Shadows Virtual Shadows technology allows the use of Nanite with dynamic shadows and lighting, as well as showing you realistic shadows. Thus, Distance Mesh Field's feature becomes active and LOD adjustments are made instantly according to your location. While it provides a performance increase, it can also consume resources, but it still provides a realistic look and the use of other technologies.
Source
