Update log
Full Ethereal: Clash of Souls update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
April Dev Update Is Live
We pushed forward in a few areas that actually change how the game feels, and we stalled in one that’s pretty visible.
Map clarity and traversal got real improvements. Bots and combat feedback are in a better spot. UI is still behind where it should be, even though the groundwork is finally in place. It’s a mixed update, but a useful one.
If you want the full breakdown, context, and what we’re aiming for next month, watch it here:
As always, feedback matters more than you think.
Source
