Enginefall
Steam News 18 March 20262mo ago

Closed Playtest 19 - 22 March

Opening tomorrow is our next Closed playtest, open to all current playtesters. Server Timings Open: 19 Mar 2026 11:00 UTC Closes: 23 Mar 2026 07:00 UTC So What’s New/Changed? Dagger Changes Welcome to Phase 1 of team-ba…

Update log

Full Enginefall update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes9 additions6 changes1 removal
  • Server
  • Gameplay
  • Store
  • Balance
  • UI and audio
changedOpening tomorrow is our next Closed playtest, open to all current playtesters. Server Timings
addedDagger ChangesWelcome to Phase 1 of team-based play updates! We’re shifting the focus toward crew-based play and expanding your mobile base with new construction capabilities. To allow for this update we have had to reset the following:
removedDagger Membership & Social PlayThe Dagger is no longer just a solo vessel; it’s now a home for your entire crew.
addedHome ExpansionNeed more room for your gear? A new expansion has been hitched to your Dagger.
addedHome ExpansionNew Section: A custom build carriage has been added behind the main Carriage.
addedHome ExpansionThe Airlock: Access the new carriage via the new manual Airlock. Manual Control: Both doors must be opened individually. Instant Access: There is no purge sequence; doors can be opened from either side at any time.

Opening tomorrow is our next Closed playtest, open to all current playtesters. Server Timings

Open: 19 Mar 2026 11:00 UTC

Closes: 23 Mar 2026 07:00 UTC

So What’s New/Changed?

Dagger Changes

Welcome to Phase 1 of team-based play updates! We’re shifting the focus toward crew-based play and expanding your mobile base with new construction capabilities. To allow for this update we have had to reset the following:

  • Dagger Vaults

  • Character Data

  • Dagger Tech Tree Progression

  • Dagger Placeables

Here is what’s changing and present in this early version:

Dagger Membership & Social Play

The Dagger is no longer just a solo vessel; it’s now a home for your entire crew.

  • Permanent Members: You can now invite party members to become Permanent Members of your Dagger.

  • Persistent Access: Permanent members have individual access to the ship. When you hit Play, you will automatically load into the Dagger where you hold membership.

  • One Ship Policy: To keep things simple, you can only hold membership in one Dagger at a time.

  • Communal Vaults: The Dagger Vault is now shared. All players currently in the Dagger, including guests, interact with the same communal storage.

    • Note: If you are visiting another player's Dagger as a guest, you will access their vault, not your own.

Home Expansion

Need more room for your gear? A new expansion has been hitched to your Dagger.

  • New SectionA custom build carriage has been added behind the main Carriage.
  • The Airlock: Access the new carriage via the new manual Airlock.

    • Manual Control: Both doors must be opened individually.

    • Instant Access: There is no purge sequence; doors can be opened from either side at any time.

  • Construction Limits: The new carriage supports up to 1,000 placeable objects. This limit includes:

    • Crafting Stations

    • Decorative items

    • Functional furniture

Layout Changes

  • The vault has now changed location, check it out!

Blueprint Printing

  • The Dagger now requires power in order to print blueprints

  • You will need to add fuel items to your fuel core receiver to convert them to energy

Blueprints

  • Most gear now requires a blueprint in order to craft it

  • You can buy blueprints in shops, find them in loot, or research them from blueprint scraps

  • You can safely store your blueprints in any base core you can access. Stored blueprints can be used from anywhere!

Refining and Fuel

  • You can now craft your own Refiners and refine fuel items from Uranium in the safety of your own base - careful, they are expensive!

  • You can farm Uranium from Resource Nodes

  • You can also get Fuel shards from fighting the scrappers in the undercarriage

Bots

  • We now have multiple different types with different behaviours

    • Scrappers, they are crazed probably from too much gas exposure! They have a chance to drop fuel items as well as blueprint scraps though.

    • Enforcers, found in markets, no funny business

    • Supply Drop Guards, dedicated to guarding precious cargo

    • Class Airlock Guards, you shall not pass

    • Conductor Guards, personal protection for the top dog

Economy

  • Class tickets now cost 5 fuel items to craft or can be bought for a high price for credits – these are the only ways to acquire

  • Added new searchable containers

Improvements & Additions

  • Resource pick ups at dispensers have now been replaced with farmable nodes

  • Riot shield has been added as a craftable item

  • The Mini-Base is now craftable in player crafting

  • Ladder improvements

  • UI improvements

Source

Steam News / 18 March 2026

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