Update log
Full Dune: Awakening update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings, Sleepers!
Extracted changes
- Maps
- Server
- Fixes
Update 1.4 is here to give you the opportunity to check out and provide feedback before it’s pushed to the live client. To reiterate, this is a smaller update rather than a whole chapter update; there is more story content, new locations, new features, and even a whole new map coming in the future so stay tuned for more on that!
To assist you with testing, don’t forget to take advantage of the Progression Unlock Panel (only available in the PTC) where aside from getting resources and gear, XP and unlocking Journey chapters, you can unlock faction ranks and crafting materials.
Please note this is still a Work in Progress build and as a result you may found placeholder text and assets in it. This will be polished during the PTC period.
Learn more about our Public Test Clients and how they work here. The best place to discuss the PTC is the relevant Steam Discussion Board and our PTC Discussion server on Discord.
Highlights
NEW Overland Map locations:
The Wind Pass: Once a Harkonnen tech hub, now a key point in Arrakis’ water trade under the control of the Water Shippers.
The Old Quarry Testing Station: Players will confront the morally questionable scientist Dr. Jalanta, operating from a hidden laboratory.
NEW The first iteration of Self-hosting Servers is now available for testing!
Self-hosting is a way to host Dune Awakening world on your own machines and connect to them. Hosts will be able to tweak various settings in configuration files to change the behavior of the game servers to their liking.
You can read the full technical documentation on how to set up a self-hosted server in our blog post.
Fixed an issue where players who betrayed their faction at rank 20 would have to replay faction content for their new faction.
Check out the full pach notes here.
Source
