Droplet: States of Matter
Steam News 13 July 202510mo ago

The Finishing Touches

Hey guys! Krayfishkarl here and welcome to another Droplet: States of Matter update! Early Access 1.53 is now available! This update adds some extra polish to the game as part of the last few finishing touches before th…

Update log

Full Droplet: States of Matter update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey guys! Krayfishkarl here and welcome to another Droplet: States of Matter update! Early Access 1.53 is now available! This update adds some extra polish to the game as part of the last few finishing touches before the 1.0 release.

Extracted changes

0 fixes2 additions11 changes0 removals
  • Gameplay
  • Store
  • Balance
addedHey guys! Krayfishkarl here and welcome to another Droplet: States of Matter update! Early Access 1.53 is now available! This update adds some extra polish to the game as part of the last few finishing touches before the 1.0 release.
addedWith this update, I'm happy to report that all planned features are now implemented. The game as it is at the moment fully represents what I envision the final product to be like. You might be wondering. What happens now? Well, while the game itself is practically done, I need to do some marketing before I officially release it. I need to record a new trailer which I've held off to ensure its visuals accurately reflect what is currently in the game. And of course, I need to promote it on social media. This is where you come in.
changedAny one of the following will be tremendously helpful. In order for the game to have a fair shot, I need to boost its presence on the algorithm. Starting off, if you haven't already, you can wishlist the game on Steam. Next, you can follow my socials. I am most active on my YouTube and Twitter accounts but any of the platforms I have presence in will still be useful. After that, tell your friends about the game. You can share gameplay clips, social media posts and anything else Droplet-related with others, even word of mouth. If you have played the game before, you can also leave a review of your experiences. And finally, if you're a content creator, let me know if you want to stream my game or make videos about it. A first impressions playthrough of the demo is already amazing help. If you want to do a full in-depth video review of the entire game, I would reach out directly via my socials. Perhaps I can arrange to send over a game key.
changedWhile I make updates to the game's store page and other social media assets, I will continue testing the game on my own to catch anything else that I may have missed. I anticipate that any further updates will be small changes that are unlikely to receive a dedicated video log. Naturally, if you have any feedback yourself, please send it my way. This will be the last opportunity to get any more fixes in before the game's 1.0 release later this year.
changedGameplayPhysics adjustments when jumping from sloped terrain.
changedGameplayPhysics adjustments with the formation of freezing the surface of liquids.

The most notable addition is that footstep sounds now play depending on what sort of terrain you are walking on, from grass to dirt to sand and more. If you wish, you can change the volume of the footsteps in the options menu. I've also made adjustments to player animations with the inclusion of several special effects. For example, now when you hold a charge shot, you will see a glowing ball of energy around your right hand. You will also see more particles when swimming and diving underwater.

With this update, I'm happy to report that all planned features are now implemented. The game as it is at the moment fully represents what I envision the final product to be like. You might be wondering. What happens now? Well, while the game itself is practically done, I need to do some marketing before I officially release it. I need to record a new trailer which I've held off to ensure its visuals accurately reflect what is currently in the game. And of course, I need to promote it on social media. This is where you come in.

Any one of the following will be tremendously helpful. In order for the game to have a fair shot, I need to boost its presence on the algorithm. Starting off, if you haven't already, you can wishlist the game on Steam. Next, you can follow my socials. I am most active on my YouTube and Twitter accounts but any of the platforms I have presence in will still be useful. After that, tell your friends about the game. You can share gameplay clips, social media posts and anything else Droplet-related with others, even word of mouth. If you have played the game before, you can also leave a review of your experiences. And finally, if you're a content creator, let me know if you want to stream my game or make videos about it. A first impressions playthrough of the demo is already amazing help. If you want to do a full in-depth video review of the entire game, I would reach out directly via my socials. Perhaps I can arrange to send over a game key.

While I make updates to the game's store page and other social media assets, I will continue testing the game on my own to catch anything else that I may have missed. I anticipate that any further updates will be small changes that are unlikely to receive a dedicated video log. Naturally, if you have any feedback yourself, please send it my way. This will be the last opportunity to get any more fixes in before the game's 1.0 release later this year.

That's all for now, and with that, thank for you following the development of Droplet: States of Matter.

Patch Notes

Gameplay

  • Physics adjustments when jumping from sloped terrain.

  • Physics adjustments with the formation of freezing the surface of liquids.

  • Updated physics for controlling the Mendeleev.

  • Reduced the number of switches you have to trigger at the end of Particle Accelerator. (Dev note: This is to balance the difficulty when playing on Steam Deck.)

  • Changed the spawn point of projectiles when firing.

  • You now move faster while crouching and crawling on top of ice.

  • Terrain adjustments to Weather Machine Tower.

  • Minor changes to the environment of the final boss fight.

  • You

Source

Steam News / 13 July 2025

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