Update log
Full Dreamspring update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
-Willpower no longer contributes to mana regen by default! You may now customize your build to allow INT, WIL, or FAI become a mana regen stat, or find it on magic items. To compensate anyone who dumped into Willpower, please use ESKUILTA in the code entry for an amulet that brings back mana regen to Willpower. Mana regen is also more powerful per stat point. -New ghost lantern quest and reward. Day and night cycle content is in the works, the first side quest found at night time only is in the Shores of Mortis, it's reward being a lantern for dungeons and dark areas. -Underwater combat now enabled. Fire magic still doesn't work underwater. Underwater enemies and areas will continue to develop. -Double stat growth per point for all weapons, spells, life and mana. -CRT filter reworked. -Bug fixes. (Zephyr spell fixed, Sisilia disappearing from the Holy City is now fixed.)
Source
