Update log
Full Dreadmark Outlaws update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey Outlaws!
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Performance
- Balance
Here is a new demo update with version 0.02 for you!
Added many new outfits to wear
Added new music tracks
Added fog to the Zombie Spawner. Be careful when you have bad sight
Adjusted the location of the knife and the revolver on the character
Added a gun belt on the character
Adjusted the weapon names
In Gun Game mode, weapons were corrected after kills. Sometimes you would receive the wrong weapon
A bug in the sound class has been fixed, so that some sounds can now be adjusted via the settings menu
Fixed incorrect Player Spawner in Jackson in Free For All and Gun Game Modes
Fixed camera issues in Jackson in Free For All Game Mode
Fixed incorrect Revolver kill icon
Fixed some building models in Jackson
Fixed an issue where sometimes the hit feedback crosshairs were visible to other players
Fixed hair and beard LOD's from the player character
Fixed a performance issue with the knife
Fixed the tower defense game mode, so you can spawn only in this mode towers
Fixed that you can staple the towers
Fixed the collision of stairs in a building in Brightstone
Adjusted the kill info UI
Tower icon now correctly displayed in the HUD when killed
Disables the loss/victory screen in preparation for the new character customisation with progression system
Reduces the duration of the explosion's impact on the player's sight after an explosion
Source
