Update log
Full dotAGE update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello elders! Work on the new DLC goes smoothly, but in the meantime here are some small fixes for balance and bugs that were reported in the last weeks. Have fun! Michele V 1.9.0e Balance
Extracted changes
- Balance
- Gameplay
- Events
- Fixes
Avalanche is now a Misfortune instead of an Omen
Snow weather will now hit 2 tiles instead of 3 per turn
Lava tiles will not kill creatures on appearance anymore
Improved general tile-selection logic for terrain events, especially for sparse villages
Logic that avoids tiles spawning too close to road posts is now enabled only for animal spawning events
Sinkhole and Lava tiles cannot appear anymore below roadposts or dwellings
Bugfixing
Fixed bug with Temperature Omen threat changes being negated by a season switch
Fixed Cat VIP achievement not unlocking if you get the Cat via other means than the default event
Fixed bug with Endless mode skipping events at Threat level 21+
Source
