DON`T PEEK
Steam News 12 April 20261mo ago

MAJOR UPDATE!

“DARK RITUAL” A complete reboot of the world. A new era of horror begins. I have completely reworked the game, not just added content, but reimagined its very core. Everything has been rebuilt from scratch with a focus…

Update log

Full DON`T PEEK update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes15 additions6 changes3 removals
  • Gameplay
  • Store
  • UI and audio
  • Maps
  • Server
added“DARK RITUAL”A complete reboot of the world. A new era of horror begins.
added“DARK RITUAL”I have completely reworked the game, not just added content, but reimagined its very core. Everything has been rebuilt from scratch with a focus on atmosphere, intuition, and tense co-op gameplay. All thanks to you and your feedback.ːsteamhappyː
added“DARK RITUAL”🔹 New lobby - minimalist, styled like classic horror. Intuitive, fast, and without unnecessary loading screens. The old 3D lobby has been temporarily sent back for major rework.
added“DARK RITUAL”🔹 Three new locations - each with its own unique story and mechanics:
changed“DARK RITUAL”🔹 Ritual system - the central gameplay element. Collect keys, cursed items, summon the nun sisters, and try to survive this nightmare!
added“DARK RITUAL”🔹 New bots - smarter, more aggressive, with adaptive behavior: they remember your actions, hunt by sound, and change tactics depending on the number of players.

“DARK RITUAL”

A complete reboot of the world. A new era of horror begins.

I have completely reworked the game, not just added content, but reimagined its very core. Everything has been rebuilt from scratch with a focus on atmosphere, intuition, and tense co-op gameplay. All thanks to you and your feedback.ːsteamhappyː

🔹 New lobby - minimalist, styled like classic horror. Intuitive, fast, and without unnecessary loading screens. The old 3D lobby has been temporarily sent back for major rework.

🔹 Three new locations - each with its own unique story and mechanics:

— Abandoned Hospital (dampness, silence, hidden wards),

— Modern Hospital (sterility, electronics, sudden malfunctions),

— Victorian Mansion (ornate decor, shadows, deadly silence).

🔹 Ritual system - the central gameplay element. Collect keys, cursed items, summon the nun sisters, and try to survive this nightmare!

🔹 New bots - smarter, more aggressive, with adaptive behavior: they remember your actions, hunt by sound, and change tactics depending on the number of players.

🔹 Death is no longer the end - if no one revives you in time, you turn into a rat: you can scurry through corridors, hear what is hidden from humans... and help or sabotage your friends.

🔹 Two new characters:

— Lady Krampus, a cold-blooded guardian of the boundaries between worlds.

— Mirelli, a wanderer from forgotten legends. Her storyline is already in development.

🔹 New mechanics:

— Throwing a cross or a stone now stuns enemies, bringing strategy instead of chaos,

— The flashlight is always at hand (F), no inventory, no delays.

— Thunderstorm - a living weather system: lightning lights up the locations, thunder masks footsteps, and flashes disrupt visibility.

— Emote system, dances for the character, and emotes for the rat. (By default, press "T")

— Ritual system on the "Victorian Mansion" map

🔹 Updated tutorial:

— The tutorial can now be completed together with friends (up to 5 players)

— Localization has been added, along with fixes to the existing one

— Hints, action descriptions, and interaction explanations have been added

🔹 What has been removed for rework:

— Mask and bat: temporarily removed so they can return in the next update stronger and more fitting.

— Dungeon map: it will be reworked and a new mechanic will be added.

— The 3D lobby that the first players saw, colorful and interactive, will return later after I make it clearer for newcomers and add new mini-games so waiting for players is not boring.

🔹 What appeared instead: new items to explore, screamers with well-designed trigger logic, rewritten voice lines, improved localization, and a settings menu that now works as it should.

🔹 What is planned next, besides your feedback (In development):

— New bots and unique mechanics for each of them

— Build a team for large-scale updates, feel free to write in the Discord channel!

— New maps from different eras

— A separate inventory for throwable items and weapons

— Puzzle and riddle systems

— Dedicated server, so co-op does not depend on the host and there is less lag

— Storylines for each character, showing how their fates are intertwined. — Localization into other languages

The rest of the new features will continue to be added in every update!

I also actively listen to reviews and feedback about the game, both personally and on my Steam profile, and I try to fix things as quickly as possible. Since I am working alone, I do it as fast as I can. Thank you for your understanding!

This is not a patch.

Source

Steam News / 12 April 2026

Open original