Diner Bros 2
Steam News 24 January 20263mo ago

New Chef! Store Rerolls! Wok Bro Updates!

A new chef is here! We've also added store rerolls and a variety of quality-of-life tweaks. Wok Bros includes a new side door, cheaper burners (which are available earlier) and more forgiving wok pre-burn mechanics. Ple…

Update log

Full Diner Bros 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix2 additions1 change0 removals
  • Gameplay
  • Store
  • Balance
addedUpdate v2.07New Chef! (Could this be a hint of the next campaign??)
addedUpdate v2.07Added store rerolls! The cost to reroll will increase each time it is used
fixedUpdate v2.07Wok Bros: Added additional door to the left area Added burner purchase on day 2 Reduced cost of all burners Moved NPC_ConstructionWorker to Level 2 Wok preburn counter will decrease when adding additional ingredients Wok preburn is slightly longer Customers will not enter/exit from the bottom of the level (i.e. punks won't sneak out that way) Prevented combining WhiteRice+Plate Slightly increased sell price of all orders Rice boil is slightly faster Casual Mode: NPC_Bud and NPC_Lee have double stun time Fixed Sink showing up before it's supposed to
changedUpdate v2.07If all players are trapped on campaign load, player 1 will spawn in the customer queue

A new chef is here! We've also added store rerolls and a variety of quality-of-life tweaks.

Wok Bros includes a new side door, cheaper burners (which are available earlier) and more forgiving wok pre-burn mechanics.

Please let me know what you think!

Update v2.07

  • New Chef! (Could this be a hint of the next campaign??)

  • Added store rerolls! The cost to reroll will increase each time it is used

  • Wok Bros:

    • Added additional door to the left area

    • Added burner purchase on day 2

    • Reduced cost of all burners

    • Moved NPC_ConstructionWorker to Level 2

    • Wok preburn counter will decrease when adding additional ingredients

    • Wok preburn is slightly longer

    • Customers will not enter/exit from the bottom of the level (i.e. punks won't sneak out that way)

    • Prevented combining WhiteRice+Plate

    • Slightly increased sell price of all orders

    • Rice boil is slightly faster

    • Casual Mode: NPC_Bud and NPC_Lee have double stun time

    • Fixed Sink showing up before it's supposed to

  • NPC_Merchant walks faster

  • If all players are trapped on campaign load, player 1 will spawn in the customer queue

  • "Casual Mode" indicator on the Level Complete screen

Source

Steam News / 24 January 2026

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