Update log
Full DEVOUR update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Store
- Gameplay
Fixed many locations on all maps (except Carnival) where Azazel was unable to knockout a player
Enemies that look for dropped items to carry (i.e. spiders on The Inn) can now see those items even if they are hidden within other items
Long interacts are now cancelled if you are forced into being out of range i.e. from falling
Crows no longer get stuck trying to pick up clean heads in certain locations on The Manor
Enemies can now see players that are in the middle of reviving a player or washing dirty eggs on The Inn
Nathan (Azazel) can no longer be pushed around if he calms down while inside a vent
Huge thanks to our community member z4p for compiling and reporting the majority of the fixes in this patch
Source
