Destropolis
Steam News 29 September 20205y ago

Destropolis | Patch 1.1

Hi! Thanks for all your feedback, your praises and criticism. It is clear that you enjoy "Destropolis" and want to make it even better. This update is going to make the game more balanced: weak weapons are getting stron…

Update log

Full Destropolis update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions2 changes1 removal
  • Store
  • Gameplay
  • Balance
  • Maps
changedThanks for all your feedback, your praises and criticism. It is clear that you enjoy "Destropolis" and want to make it even better. This update is going to make the game more balanced: weak weapons are getting stronger, skills are combining with each other better a items are less polluted.
addedFull list of changesNew content: Two new songs from LukHash - “Better than Reality” and “Cyberninja”.
addedFull list of changesItems: Bullet time powerup - reduced slowdown from x4 to x3. Vortex - now it also damages enemies sucked in. 40 dmg / sec. Turret - fire rate, ammunition and damage increased by 50%. Rebuild City - base drop chance reduced by 50%. Health - it now regenerates 50% of total health instead of just 50 health points Increased chance of spawned item being a weapon from 25% to 33%. Items outside of the screen disappear, making place for new items to spawn (there is a limit of how much items can be spawned at the same time)
removedFull list of changesSkills: Advanced AI - increased additional perks from 1 to 2; “Double Points” drop chance is increased by 100% Bigger radiator - increased heat capacity bonus from 50% to 100%; “Overdrive” drop chance is increased by 100% Crystal ice - additionally to increasing weapon cooling by 50% when stationary, it now also increases fire rate by 50% when stationary. Generator - increased shield regeneration from 50% to 100%, removed shield regeneration delay bonus. Warehouses - buildings have now 4 times bigger chance of spawning items; “Rebuild City” powerup drop chance is increased by 100%. Super Senses - “Bullet Time” powerup drop chance is increased by 100%. Disposable Guns - “Double Damage” drop chance is increased by 100%. Demolition Expert - “Nuke” drop chance is increased by 100% Supersonic Bullets - “Speed” drop chance is increased by 100% Hardened Steel - “Health” drop chance is increased by 100% Turrets MK2 - “Turret” drop chance is increased by 100% Active Defences - “Air Strike” drop chance is increased by 100% Quantum Instability - “Vortex” drop chance is increased by 100% Jamming Signal - you get 50% points for enemies destroyed by themselves. Favorite Gun - complete change of how this skill works. Choose a weapon. Chance to drop that particular weapon is 33%. Phase shield - complete change of how this skill works. It doesn’t cause invulnerability, it doesn’t cause health loss. It decreased shield regeneration delay by -75% and increases “Force Field” drop chance by 75%;
changedFull list of changesGuns: Bazooka - increased damage from 50 to 80; increased explosion radius from 6 to 8; reduced heat generation from 60% to 50% / shot; Mini rockets - increased explosion radius from 3 to 4; increased ammo from 80 to 100; Gauss Gun - increased damage from 50 to 80; reduced heat generation from 80% to 50% / shot. Gauss Shotgun - reduced heat generation from 40% to 25% / shot, increased fire rate from 1.5 to 3 shots / sec. Magnum - increased damage from 50 to 120; increased cooling from 70% to 80% / sec.; increased ammunition from 50 to 100; Laser - increased damage from 250 to 350 / sec.; reduced heat generation from 75% to 60% / sec.; increased ammo from 167 to 333; Shotgun - increased damage from 7x15 to 7x20 SMG - increased damage from 10 to 15; increased cooling from 100% to 125% / sec.; increased fire rate from 20 to 25 shots / sec;
Health - it now regenerates 50% of total health instead of just 50 health points Increased chance of spawned item being a weapon25% to 33%Guns: Bazooka - increased damage50 to 80increased explosion radius6 to 8reduced heat generation60% to 50%

Hi!

Thanks for all your feedback, your praises and criticism. It is clear that you enjoy "Destropolis" and want to make it even better. This update is going to make the game more balanced: weak weapons are getting stronger, skills are combining with each other better a items are less polluted.

Full list of changes

  • New content:

    • CosmeticTwo new songs from LukHash“Better than Reality” and “Cyberninja”.
  • Items:

    • CosmeticBullet time powerupreduced slowdown from x4 to x3.
    • CosmeticVortexnow it also damages enemies sucked in. 40 dmg / sec.
    • CosmeticTurretfire rate, ammunition and damage increased by 50%.
    • CosmeticRebuild Citybase drop chance reduced by 50%.
    • CosmeticHealthit now regenerates 50% of total health instead of just 50 health points
    • Increased chance of spawned item being a weapon from 25% to 33%.

    • Items outside of the screen disappear, making place for new items to spawn (there is a limit of how much items can be spawned at the same time)

  • Skills:

    • CosmeticAdvanced AIincreased additional perks from 1 to 2; “Double Points” drop chance is increased by 100%
    • CosmeticBigger radiatorincreased heat capacity bonus from 50% to 100%; “Overdrive” drop chance is increased by 100%
    • CosmeticCrystal iceadditionally to increasing weapon cooling by 50% when stationary, it now also increases fire rate by 50% when stationary.
    • CosmeticGeneratorincreased shield regeneration from 50% to 100%, removed shield regeneration delay bonus.
    • CosmeticWarehousesbuildings have now 4 times bigger chance of spawning items; “Rebuild City” powerup drop chance is increased by 100%.
    • CosmeticSuper Senses“Bullet Time” powerup drop chance is increased by 100%.
    • CosmeticDisposable Guns“Double Damage” drop chance is increased by 100%.
    • CosmeticDemolition Expert“Nuke” drop chance is increased by 100%
    • CosmeticSupersonic Bullets“Speed” drop chance is increased by 100%
    • CosmeticHardened Steel“Health” drop chance is increased by 100%
    • CosmeticTurrets MK2“Turret” drop chance is increased by 100%
    • CosmeticActive Defences“Air Strike” drop chance is increased by 100%
    • CosmeticQuantum Instability“Vortex” drop chance is increased by 100%
    • CosmeticJamming Signalyou get 50% points for enemies destroyed by themselves.
    • CosmeticFavorite Guncomplete change of how this skill works. Choose a weapon. Chance to drop that particular weapon is 33%.
    • Phase shield - complete change of how this skill works. It doesn’t cause invulnerability, it doesn’t cause health loss. It decreased shield regeneration delay by -75% and increases “Force Field” drop chance by 75%;

  • Guns:

    • CosmeticBazookaincreased damage from 50 to 80; increased explosion radius from 6 to 8; reduced heat generation from 60% to 50% / shot;
    • CosmeticMini rocketsincreased explosion radius from 3 to 4; increased ammo from 80 to 100;
    • CosmeticGauss Gunincreased damage from 50 to 80; reduced heat generation from 80% to 50% / shot.
    • CosmeticGauss Shotgunreduced heat generation from 40% to 25% / shot, increased fire rate from 1.5 to 3 shots / sec.
    • CosmeticMagnumincreased damage from 50 to 120; increased cooling from 70% to 80% / sec.; increased ammunition from 50 to 100;
    • CosmeticLaserincreased damage from 250 to 350 / sec.; reduced heat generation from 75% to 60% / sec.; increased ammo from 167 to 333;
    • CosmeticShotgunincreased damage from 7x15 to 7x20
    • CosmeticSMGincreased damage from 10 to 15; increased cooling from 100% to 125% / sec.; increased fire rate from 20 to 25 shots / sec;

Source

Steam News / 29 September 2020

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