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BEHIND THE SYSTEM WITH ART DIRECTOR ALEX PALMA
Every piece of art he has developed has lead to this role. Art Director Alex Palma talks about how he's assisting in building the world of #DEFECT from the ground up, illustrating the visuals for weapons, environments,…
THE FUTURE OF DEFECT
Today, we have two pieces of information to share: First, we're committed to the single player experience in DEFECT and wanted to share a small teaser about the story: You play a System Control Officer who has been mark…
BEHIND THE SYSTEM WITH THE LEGEND MICK GORDON
What does innovation sound like? We talked to composer and sound designer Mick Gordon about the process of his craft, pushing the limits of music technology and how he’s is defining the sound of #DEFECT. Watch the full…
COMMUNITY FAQ
OCTOBER 27TH, 2025 We are thrilled to see everyone’s excitement around the new trailer yesterday and thought we would take the opportunity to answer some of your frequently asked questions. Read through the following an…
DEFECT GAMEPLAY REVEAL
Thank you to our wonderful community for your patience while we’ve worked towards our gameplay reveal at Galaxies Showcase What you all see is a small slice of the immersive cyberpunk action that we hope to showcase mor…
Latest Updates: Single Player, Co-op & What’s Next
Hey everyone! While we’re still a small team committed to sustainable development, we’ve started growing and staying heads-down — focused on pushing combat depth and immersion across the board. Just poking our heads up…
Steam Deck Support
Hi everyone! We’re still deep in development, but wanted to share a quick update: Steam Deck compatibility is in the works. From the beginning, we’ve been building DEFECT with performance in mind, making sure it feels g…
