Deadside
Steam News 3 April 20261mo ago

PTS 1.9: Blueprints, Map Expansion, New Airdrops

Hello Deadsiders! Today we present the massive 1.9 update for public testing! This version brings huge features and gameplay rebalancing, so your feedback from testing is invaluable as always. The new blueprint system i…

Update log

Full Deadside update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Deadsiders!

Extracted changes

0 fixes8 additions4 changes0 removals
  • Maps
  • Server
  • Gameplay
  • Balance
  • Store
  • Performance
addedToday we present the massive 1.9 update for public testing! This version brings huge features and gameplay rebalancing, so your feedback from testing is invaluable as always. The new blueprint system is a massive expansion to progression, there is a large map expansion to explore, and new airdrops to call down!
changedBelow are instructions on how you can load into the public test server, with some details about version 1.9 for you to read while it installs.
changedImportant note: Version 1.9 makes fundamental changes to progression, crafting, repair, and more. Due to this a full wipe of all servers is required to expand gameplay and push the project forward.
addedMirny Expansion:The south west of Mirny will be getting a new desert island look with the addition of the Potny area. Located in E6-E7, this new dense region offers a new area to explore directly connected to the spawn zone. Another new island is being added to this area as well, but as of this test work in this area isn't finished just yet.
addedMirny Expansion:We have also added six new POIs to Mirny; a scrapyard (I10), farm (G10), a construction site (H3), two villages (K9, J10), and an oil storage facility (J7).
addedMirny Expansion:Older territories have been adjusted to fit in the new areas, and empty areas of the map have been improved.

Today we present the massive 1.9 update for public testing! This version brings huge features and gameplay rebalancing, so your feedback from testing is invaluable as always. The new blueprint system is a massive expansion to progression, there is a large map expansion to explore, and new airdrops to call down!

Below are instructions on how you can load into the public test server, with some details about version 1.9 for you to read while it installs.

Important note: Version 1.9 makes fundamental changes to progression, crafting, repair, and more. Due to this a full wipe of all servers is required to expand gameplay and push the project forward.

How to connect to the Public Test Server (PTS):

  • Right-click Deadside in your Steam library; click on Properties …;

  • Choose BETAS, then select the “ public_test_server - PTS ” branch from the drop-down menu;

  • Wait for the update to download and launch the game;

  • Connect to one of the available official PTS servers, which depends on your location.

How to switch back to the live version of the game:

  • Right-click Deadside in your Steam library, then click on Properties …;

  • Choose BETAS, then select the “ None ” branch from the drop-down menu;

  • Wait for an update to download and launch the game;

  • Connect to one of the available official live servers depending on your location.

Update 1.9 Features:

Mirny Expansion:

The south west of Mirny will be getting a new desert island look with the addition of the Potny area. Located in E6-E7, this new dense region offers a new area to explore directly connected to the spawn zone. Another new island is being added to this area as well, but as of this test work in this area isn't finished just yet.

We have also added six new POIs to Mirny; a scrapyard (I10), farm (G10), a construction site (H3), two villages (K9, J10), and an oil storage facility (J7).

Older territories have been adjusted to fit in the new areas, and empty areas of the map have been improved.

Blueprints:

In version 1.9 we want to significantly expand the list of items a player can craft themselves, deepening the in-game economy and giving our players more options in their progression. Now you can unlock blueprints to craft weapons, armor, attachments, and more all at your base.

Here we have the new blueprints tab, it shows the complete list of blueprints in the game grouped according to the workbench on which the items are crafted. In this example all the recipes are still locked, you can unlock them by studying blueprint fragments.

Blueprint fragments can be found everywhere, from car trunks to heli crashes. Once found you can right click on them to study. Another option is the new research table, here you can dismantle an item converting it into the corresponding blueprint fragment. If you already have a recipe already unlocked, surplus fragments can be sold to traders.

Weapon and armor blueprints can be continually researched and upgraded. Each blueprint level unlocks potential upgrades that you can apply at the new upgrade station. If you meet the level requirement and have the required materials, you can apply upgrades that increase the performance of your gear.

Those who have spent the time leveling up their blueprints will be able to explore new possibilities with their gear.

Many more items can now be crafted

Source

Steam News / 3 April 2026

Open original