Update log
Full Dead Wells: The Devil Fragment update
The complete published notes, normalized for clean reading and source attribution.
So I noticed some players talking about not liking slow-motion moments. This is a feature in the
game on heavy hitting attacks, It's also a optional feature that can be turned off in the settings.
It's there so you have a brief window after landing a strong attack to decide what you want to do next.
Player Hitstop: is slow-motion moments with different lengths depending on the attack. Turning it off should remove all slow-motion hits unless part of a specific attack.
Enemy Hitstop: is between short stops and heavy stops, this is also toggleable option. Turning it off will make it so that enemies wont have any pause frames on hit allowing them to be more aggressive.
Source
