Update log
Full Crossing The Sands update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- UI and audio
Changes in this release:
Item stats and effects will now show up in tooltips on the character sheet when you hover over or click on an item.
Added item info to the shop window so you know what you'll be purchasing.
Random encounter dragons in the higher-level areas will now only spawn in groups of 1. In twos or threes they were just too much.
The healer can now also cure paralysis and disease.
There is now a "Controls" item on the escape key menu, and game controller and keyboard controls can be remapped.
View distance is no longer infinite. You can see at most 25 squares ahead.
Luck now has some influence on your chance to set off a chest trap when disarming, and high luck may result in a bit more gold and a higher chance of finding an item.
Added more spell sound effects, and all player spells have sound effects now.
Some translation improvements.
Made some build optimizations that reduced the install size of the game a bit.
Source
