Update log
Full Crimson Oath update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone, all previous updates have been consolidated into this single update log.
Extracted changes
- Fixes
- Gameplay
- UI and audio
Remade the second phase of the Sage Master.
Fixed an issue where some monsters could not be backstabbed even after exiting combat.
Fixed the bug where rebinding the roll key had no effect.
Added a historical save function (automatically stores the latest three historical saves to prevent save corruption caused by game crashes).
Fixed the bug where controller shortcut keys sometimes could not be triggered.
Fixed the bug that prevented the tutorial achievement in Fort Thucydides from being triggered.
Added key rebinding support for the backpack.
Set DInput as the default configuration for Steam Input.
Fixed various issues caused by complex collisions.
Adjusted the size and frame of all UI elements to prevent text overflow.
Fixed the bug where the required crafting quantity was not displayed.
Added a notification UI on the homepage (including an official tutorial button).
Fixed the occasional issue where the input method switches to keyboard and mouse when only using a controller.
Source
