Update log
Full Crimson Oath update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone,
Extracted changes
- Gameplay
- Fixes
- Performance
Here is the brief update log:
Overhauled the Werewolf.
Reduced HP of regular enemies on Isle of Doom, and increased rune gain from them.
Fixed various menu issues.
Fixed the crash caused by launching the game with FSR enabled.
Widened the intermediate floor area in the church of Stage 1.
Fixed wall-stuck execution bugs in certain areas.
Fixed an issue where overlapping pickups couldn't be collected.
Fixed a graphical glitch causing shaders to display as block artifacts.
Source
