Update log
Full Crashout Crew update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Store
HEY EVERYONE CLOCK IN!! ITS CRASHOUT CREW TIME!!
That's right, our forklift drifting game is shipping to your (digital) doorstep on MAY 28th! Grab your crew and get ready to start your shift.
View the trailer here:
[dynamiclink href="https://youtu.be/VqjPRHfWP4s"]
Time to clock in at DE NILE SHIPPING, the world’s “most efficient” warehouse! Work together in online co-op with up to 4 players to fulfill orders of increasingly chaotic, physics-based boxes. Time is money, and safety is no concern… just try not to crash out!
After releasing the demo 6 months ago - we've been working hard on implementing community feedback and suggestions to this chaotic co-op game. Thanks to everyone who played it back then and let us know what they thought!!
We've made gameplay adjustments, all the way to visual changes for those final touches. After about a year of development, we're finally ready to SHIP IT.
While we wait for the release date, let's answer some questions you might have:
How many hours can I sink into this game?
Expect about 8-10 hours of gameplay! There are over 20 contracts to complete. In each contract, there are 5 shifts to handle - with SAFETY HAZARDS being thrown in along the way. No seriously, watch out for faulty wiring and meteors. Do you get hay fever? Ahh don't worry, I'm sure you'll figure it out.
If you're looking to be a top ranked employee, you can even clock in further hours by perfecting each shift up to S RANK!
Is there a Discord to find people to play with?
Hop into the Aggro Crab official Discord! We have a section for Crashout Crew, and you'll be able to look for other crews to join here.
Will this game get further content updates?
At this stage probably not! Other than bug and stability fixes that'll likely pop up, we don't plan to add further content updates to Crashout Crew - it's a finished game (and why it took a year)! If we do change our minds, we'll update the community as per usual. We're not a live service studio and we'll always be transparent about that.
Are you adding couch/local co-op?
For now, Crashout Crew is just online co-op only (or offline solo!). We made this project in a game jam originally so the base of the game was built with networking that would require a lot of rebuilding to make it viable. If we ever do add this in the future, you bet we'll update everyone with the news! Never say never though ;)
Merch?
We're already getting questions about merch - so we'll confirm we are working on some crazy cool merch items! We'll announce them when they're ready for you to grab.
Do I have to be forklift certified to play this?
That's above mine, and all the other forklift drivers pay grade. No snitches here. Just don't tell HR.
Where can I keep up to date on news?
While we'll make patch notes and community posts here, you can get more frequent and detailed updates on any of our socials at the bottom of this post!
CONTENT CREATOR KEY REQUEST: https://forms.gle/53yjHyic8BdRHSnc6 PRESS: https://forms.gle/LCbjrBX4A4AKydLm9
Alright, thanks for waiting while we cook on this game. For real, we're very lucky we're in the position as a studio where we can take our time to make this game what we want it to be, and it's gonna be hype as shi- -
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