Update log
Full Cosmic Dream update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- Balance
- UI and audio
Updates/Additions:
Instant recovery when harvesting mushrooms
Only bag content is dropped on death
When moving to chapter 2 all items are banked instead of dropped
Game slot management
Running mechanism updated (hold/release shift or left analog stick pressed)
Celestial Genesis (class crafting) instantly unlocks classes vs dropping class unlock item which in turn needs to be used before the class is unlocked
Trees always drop at least 1 wood
Recovery statue added to base
Increased under water damage tick timer
Mage tower loot reduced to tome weapons only
Made class starter weapon updated to staff (magic missile staff, icicle staff and fire ball staff for each class)
Class selection area blocked off to keep players from falling off the ledge and dying
Removed rescue mission so players start with all base functions unlocked
Added game exit confirmation dialogue screen when players press esc
Tutorial messages updated
Mr. Roboto dialogue updated
Added UI identifying player ammunition
Decreased mob sizes in Cosmic Plains
Skeleton crafting station now uses supplies directly from bank
Moved ore seller from cobalt mines to cosmic plain town
Added vending machine for purchasing healing drinks and food
Added shopping cart for looting food used for healing
Added trash bins for looting crafting supplies
Source
