Update log
Full Cosmic Coop update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Maps
- Store
- UI and audio
NEW FEATURES
Full Day 1 to 7 rework with additional quests, unique dialogue, and the new Job Board feature. This system will expand over time with many more quests.
Job Board added in town beneath the large tree.
Entirely new lighting system. Lighting now transitions smoothly and nighttime is brighter, so players are not forced to place excessive lanterns.
New unique dialogue for several characters.
New resident and visitor notifications now appear in the bottom left when a critterling joins your farm.
Added hover tooltips across many parts of the game for better clarity.
Added crop tooltips that appear when crops are ready to harvest. Crops will also jiggle every 30 seconds when harvestable.
POLISH
Gifting to NPCs has been temporarily removed.
Removed shared random NPC dialogue. Each character now feels more distinct.
All shops stay open full time for now. This might be adjusted later.
Crops have a small jiggle effect when the player walks through them.
Seasonal music reworked. All seasons can now play from the full pool of tracks instead of being restricted.
Slightly improved critterling jitter when they collide with fences or similar objects.
BUG FIXES
Large resolution issues resolved. Tile clipping should no longer occur.
Fixed NPCs walking out of bounds or disappearing from the map.
One store was missing an entrance. This has been fixed. You can find Bubbles again.
Fixed ore nodes spawning on paths or other incorrect tiles.
Fixed multiple sound effects incorrectly triggering at the start of a new day.
Various small bugs fixed and a number of sprites updated or polished.
Source
