Update log
Full Coloring Voxels update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
Performance Patch
Today's patch brings a significant, long-awaited update to the game's overall performance! The FPS is now steady when playing levels due to a new optimisation system that runs in the background. You can even play the Underwater levels with the water turned on without issue if that interests you!
There are still improvements to be made to levels with large flat areas and the main menu, but this is a good step in the right direction, and I hope you can enjoy our game even more now!
Coloring Voxels V1.11.64 Patch Notes
Bug Fixes and Misc
Significant performance upgrade to the in-level performance! We're seeing large improvements in FPS when playing.
Fixed the color palette to make numbers more readable on dark backgrounds
Re-applied the water texture to the Log Flume level in the Theme Park world.
Coloring Voxels V1.11.66 Patch Notes
Bug Fixes and Misc
Fixed an issue where playing a level top-down could cause brief artifacts to appear.
Clicking and dragging sensitivity is now independent of the frame rate.
Source
