Coin War
Steam News 5 May 202616d ago

Long Time No See! The Demo is Complete!

It’s been a while! After a full year of rebuilding and hard work, the Coin War Demo has escaped from hell is officially finished! The current Demo features 2 full Acts and 1 complete starter deck for you to experience.…

Update log

Full Coin War update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions2 changes0 removals
  • UI and audio
  • Gameplay
changedThe current Demo features 2 full Acts and 1 complete starter deck for you to experience. We can’t wait for you to dive in and try it out! Your feedback and reviews are absolutely vital to us—we need your voice to help make this game the best it can be.
addedFuture Development RoadmapDemo Polishing: I will be refining the Demo based on your suggestions to ensure we have a rock-solid foundation before expanding into new content.
addedFuture Development RoadmapSpatial Mechanics: Introducing new mechanics specifically tied to the 5x5 battlefield grid.
changedFuture Development RoadmapAsset Upgrades: Bringing the world to life with high-quality UI, visual effects, sound design, and music!

It’s been a while! After a full year of rebuilding and hard work, the Coin War Demo has escaped from hell is officially finished!

The current Demo features 2 full Acts and 1 complete starter deck for you to experience. We can’t wait for you to dive in and try it out! Your feedback and reviews are absolutely vital to us—we need your voice to help make this game the best it can be.

Future Development Roadmap

Here is our plan for the upcoming milestones:

  • Demo PolishingI will be refining the Demo based on your suggestions to ensure we have a rock-solid foundation before expanding into new content.
  • Spatial MechanicsIntroducing new mechanics specifically tied to the 5x5 battlefield grid.
  • Full Chapters: Developing Act 3, with a "Hidden Final Act" planned for the future.

  • Complete Decks:

    • In addition to the Human Empire, we are working on a deck focused on unit dismissal and deck manipulation (similar to Rogue in Hearthstone).

    • A "Colossal" deck featuring units of various sizes— 1x2, 2x2, and even 3x3 —where managing grid space becomes a core combat resource.

    • A mysterious fourth deck centered around a unique resource that persists throughout the entire run.

  • System Refinement: Fleshing out peripheral systems like Events and Relics.

  • Story & Lore: Integrating the game’s backstory into "Dialogues" and interactive events.

  • Asset Upgrades: Bringing the world to life with high-quality UI, visual effects, sound design, and music!

Once these milestones are reached, we’ll be ready for the full release!

Thank you all for your support and for playing the Demo. We look forward to hearing what you think!

Source

Steam News / 5 May 2026

Open original