BULLET
Steam News 23 March 20261mo ago

Patch notes for March 23rd

Save System Overhaul Reworked the save system for better reliability Fixed settings not saving properly Fixed player stats not always saving Fixed bullet trail unlockables not always saving Achievements & Progression Fi…

Update log

Full BULLET update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes0 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Performance
  • Balance
fixedSave System Overhaul Reworked the save system for better reliability Fixed settings not saving properly Fixed player stats not always saving Fixed bullet trail unlockables not always saving
fixedAchievements & Progression Fixed multiple broken achievements Level Select now correctly shows Level 100 after completing the game Completing Level 100 now properly unlocks: " I'm Sorry Dave " " Mission Complete "
fixedAudio Fixes Fixed issue where some sounds could still be heard when SFX volume was set to 0
changedPerformance & Optimization Optimised spawning of debris objects Simplified materials of some objects
changedGameplay & Balance Reduced difficulty of some later levels
fixedVisual Fixes Fixed lighting issues across several levels

Save System Overhaul Reworked the save system for better reliability Fixed settings not saving properly Fixed player stats not always saving Fixed bullet trail unlockables not always saving

Achievements & Progression Fixed multiple broken achievements Level Select now correctly shows Level 100 after completing the game Completing Level 100 now properly unlocks: "I'm Sorry Dave" "Mission Complete"

Audio Fixes Fixed issue where some sounds could still be heard when SFX volume was set to 0

Quality of Life Deleting your save now asks for confirmation

Performance & Optimization Optimised spawning of debris objects Simplified materials of some objects

Gameplay & Balance Reduced difficulty of some later levels

Visual Fixes Fixed lighting issues across several levels

Steam Deck Improvements Fixed UI scaling issues Additional performance tweaks for smoother gameplay

Source

Steam News / 23 March 2026

Open original