Update log
Full Bloons TD Battles 2 update
The complete published notes, normalized for clean reading and source attribution.
Balance at a glance
Affected roster
Hero changes
New Features
New Map: Magma Mixup
π Adapt your defences to a path that changes every round.
π Magma Mixup will appear in ranked and clan games in White Wasteland and higher.
Balance Changes
Bloon Sends
π Tight Lead bloons: Send time 1.2s -> 1.5s
π Tight Ceramic bloons: Send time 0.8s -> 1s
π Grouped White bloons: Cost $65 -> $75
π Grouped Black bloons: Quantity 4 -> 5
π Grouped Black bloons: Cost $75 -> $85
π Tight MOABs: Cost $4000 -> $4500
π Grouped DDTs: Cost $6000 -> $6250
π Phayze Multiplier: 1.75x -> 1.6x
π Black Bloons were feeling underpowered as a rush and were getting overshadowed by white bloons. This buff should make them a more threatening rush.
π Tight leads and ceramics are one of the strongest rushes. This nerf should bring them more in line with other rushes.
π The Phayze modifier does not have as big an effect as other modifiers. Weβre reducing the price to match its effectiveness.
Dart Monkey
πΉ 3xx Spike-o-pult pierce increase 22 -> 30
πΉ 4xx Juggernaut pierce increase 50 -> 60
π° 4xx Juggernaut price increase $1700 -> $1800
π Spike-o-pult feels underwhelming compared to the other paths so we decided to increase the pierce in its earlier paths to make it a viable option.
Tack Shooter
π° x4x Blade Maelstrom: $3000 -> $3550
π Tack is a very popular tower and is used in a lot of strategies, in particular the Blade Maelstrom upgrade. Weβve decided to increase the price to make microing just a little bit less efficient.
Ice Monkey
π€½ Can place Ice Monkeys on water
π° 3xx Ice Shards: $1800 -> $2000
π° x4x Snowstorm: $3000 -> $3500
π Ice Shards is very strong despite recent nerfs and Snowstorm has become very powerful now that people are understanding how to use the attack speed buff more effectively. Some small nerfs to these two upgrades should hopefully pull them back in line.
Sniper Monkey
πΉ 320 deadly precision: shrapnel pierce: 3 -> 4
π° x3x bouncing bullet: price $3000 -> $2250
Sniper monkey has fallen off the play rate compared to other towers so weβre hoping that these changes will bring him back up to speed
Dartling Gunner
π° 000 Dartling: $700 -> $800
π° 1xx Dartling: $250 -> $200
π° xx1 Dartling: $150 -> $100
π° 4xx Plasma Accelerator: $12000 -> $14000
πΉ x4x Rocket Storm: ability explosion pierce 8 -> 7
π We found Dartlingβs early game is a little bit too strong currently. This little nerf should slow its early game down but keep it very viable. The later upgrades were performing very well against tight rushes for very little investment. These changes will make these upgrades less efficient
Wizard Monkey
π° xx4 Necromancer: Cost $2600 -> $2800
π° xx5 Prince of Darkness: Cost $24000 -> $28000
π The recent bug fixes to Necromancer and Prince of Darkness have made it a bit more efficient than it needs to be so we are increasing the costs to reflect its new effectiveness.
Ninja Monkey
β±οΈ x4x Ninja: Bloon Sabotage duration 15s -> 10s (x5x unaffected at 30s)
π° x4x Ninja: Cost $4500 -> $5200
π x3x Shinobi: Gives +15% attack speed -> +10% attack speed
πΉ x3x Shinobi: Gives +15% pierce -> +10% pierce
πΉ xx3 Flash Bomb: Pierce 75 -> 40
π Flash Bomb synergizes well with damage buffs and Ice Shards, making it a powerful early-game upgrade.
π Shinobiβs buffs are too strong right now and the overall strategy becomes extremely powerful
Source
