Update log
Full Blast Rush LS update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
Blast Rush LS 1.0.2 is now available!
Patch Details:
Gameplay:
Fixed a brief pause at the start of some game modes.
Addressed a firing rate issue with the L1 bomb.
(LS Mode Standard) Adjusted enemy pattern in Wave 34.
(Blast Rush MD) Game now starts with Confirm button to allow use of pause menu earlier.
(Gust Gauntlet) Adjusted an overlapping group of enemies.
(Gust Gauntlet) Changed how music restarts between lives to address a looping glitch.
UI:
Addressed an issue with blank control glyphs with nonstandard controllers. Steam Input is enabled by default and recommended; regardless, glyphs should default to Xbox-style buttons as long as controller uses XInput.
Control remap options added to Pause Menu.
(Library) Most menu navigation now wraps top to bottom and vice versa.
(Library) Fixed a bug with restarting the Credits roll.
Thanks for your support,
Your Friends at BDog
Source
