Update log
Full Battle Talent update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
Improvements - Upgraded the engine to reduce game crashes. - MR mode now supports Quest 3s. - Optimized blood splatter effects. - Optimized the shadow effect in MR mode, shadows can be adjusted to be darker. Bug Fixes - Fixed the issue in multiplayer mode where the Whipsword would rotate uncontrollably. - Fixed the issue where HTC Vive controllers couldn’t be used properly. - Fixed the issue in the desert where the Ancient Flying Sword would often get lost and couldn’t be recalled. - Fixed the issue in Spider Tag where the Santa's sleigh couldn’t be continuously hooked. - Fixed the issue in Spider Tag where characters would shake and be unable to stand on Santa's sleigh when colliding with it. - Fixed the issue where GazeInfo wouldn't display in certain languages. - Fixed the lag issue in the beginner tutorial level. - Fixed the issue in the Adventure mode tomb map where NPCs would occasionally not die after falling, preventing progression. - Fixed the issue in MR mode's single-player challenge where randomly generated weapons were not diverse enough. - Fixed the issue where some weapon details were missing. - Fixed the issue where some dialogues would occasionally not display in Adventure mode. - Fixed the issue where the Fire Wand’s damage was too low.
Source
