Update log
Full Bastide update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Fixes
- Store
- Gameplay
- UI and audio
Patch notes 0.8.05
Fields now allow up to 5 people.
Fixed gatherer issue that stopped herbs, mushrooms, cloth and berries. (Only affected procedural maps)
Fixed charcoal delivery issue where stockpiles needed to accept lumber to be delivered too.
Fixed issue with DLSS showing for some graphics cards that are not supported.
Fixed gatherer item highlight being removed when the worker also grabs the item.
Added homeless count.
Copper ore and Iron ore now say correctly what resource they are when hovering over the icons.
Improved merchant trade and storage text to be clearer.
Replaced two heavy references that houses used with cheap references.
Twig and thatched houses will now show freezing icons.
Increased moonlight slightly.
Bakery ui now shows that firewood is needed.
Removed duplicate add to orders button that was on the blacksmith UI.
Building grid has been changed to become a visual aid rather than a locked grid placement.
Fixed claypit ghose collisions.
Removed procedural seed as it is not currently used.
Source
